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ESO Skill Lines: Champion / Fitness

Champion
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Fitness

Color Legend:

  • Tank
  • Healer
  • Support
  • Damage Dealer
  • Health
  • Stamina
  • Magicka
  • Ultimate
  • Status Effect
NameMax PointsRoot Skill?Cluster Root?Cluster NameUnlocks at X points spent
Boundless Vitality
Boundless VitalitySlottableSlottable
50YesNo-1

Grants **28** Max Health per stage.

Fortified
FortifiedSlottableSlottable
50YesNo-1

Grants **34.6** Armor per stage.

Rejuvenation
RejuvenationSlottableSlottable
50YesNo-1

Grants **1.8** Health, Magicka, and Stamina Recovery per stage.

Tumbling
TumblingNon-SlottableNon-Slottable
30YesNo-15

Reduces the cost of Roll Dodge by **120** Stamina per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>15</strong> points:</em> <strong>120</strong> cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>240</strong> cost reduction</p>

Sprinter
SprinterNon-SlottableNon-Slottable
20YesNo-10

Reduces the cost of Sprint by **20** Stamina per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>20</strong> cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>40</strong> cost reduction</p>

Tireless Guardian
Tireless GuardianNon-SlottableNon-Slottable
20YesNo-10

Reduces the cost of Block by **20** Stamina per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>20</strong> <strong class="text-tank">Block</strong> cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>40</strong> <strong class="text-tank">Block</strong> cost reduction</p>

Savage Defense
Savage DefenseNon-SlottableNon-Slottable
30NoNo-15

Reduces the cost of Bash by **45** Stamina per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>15</strong> points:</em> <strong>45</strong> cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>90</strong> cost reduction</p>

Hasty
HastyNon-SlottableNon-Slottable
16NoYesWind Chaser8

Increases your movement speed when Sprinting by **2**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>8</strong> points:</em> <strong>2</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>16</strong> points:</em> <strong>4</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Fortification
FortificationNon-SlottableNon-Slottable
30NoNo-15

Increases the amount of damage you can block by **2**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>15</strong> points:</em> <strong>2</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>4</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Nimble Protector
Nimble ProtectorNon-SlottableNon-Slottable
6NoYesWalking Fortress3

Increases your Movement Speed while Bracing by **3**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>3</strong> points:</em> <strong>3</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>6</strong> points:</em> <strong>6</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Piercing Gaze
Piercing GazeNon-SlottableNon-Slottable
30NoNo-10

Increases your Stealth Detection by **1** meter per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>1</strong> meter</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>2</strong> meters</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>3</strong> meters</p>

Bastion
BastionSlottableSlottable
50NoNo-10

Increases the effectiveness of your damage shields and damage against shielded enemies by **3**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>3</strong>% effectiveness and <strong class="text-damage">Damage Done</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>6</strong>% effectiveness and <strong class="text-damage">Damage Done</strong></p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>9</strong>% effectiveness and <strong class="text-damage">Damage Done</strong></p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>12</strong>% effectiveness and <strong class="text-damage">Damage Done</strong></p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>15</strong>% effectiveness and <strong class="text-damage">Damage Done</strong></p>

Siphoning Spells
Siphoning SpellsSlottableSlottable
50NoNo-10

Restore **300** Magicka per stage, whenever you kill an enemy.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>300</strong> Magicka</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>600</strong> Magicka</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>900</strong> Magicka</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>1200</strong> Magicka</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>1500</strong> Magicka</p>

Bloody Renewal
Bloody RenewalSlottableSlottable
50NoNo-10

Restore **300** Stamina per stage, whenever you kill an enemy.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>300</strong> Stamina</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>600</strong> Stamina</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>900</strong> Stamina</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>1200</strong> Stamina</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>1500</strong> Stamina</p>

Strategic Reserve
Strategic ReserveSlottableSlottable
50NoNo-50

Gain **30** Health Recovery for every 10 Ultimate you have.

Bashing Brutality
Bashing BrutalityNon-SlottableNon-Slottable
20NoNo-10

Increases your Bash damage by **60** per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>60</strong> increased damage</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>120</strong> increased damage</p>

Expert Evasion
Expert EvasionSlottableSlottable
50NoNo-50

Your next Roll Dodge is free of cost. After consuming this effect, you cannot gain it again for **30** seconds.

Slippery
SlipperySlottableSlottable
50NoNo-50

When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for **21** seconds.

Mystic Tenacity
Mystic TenacityNon-SlottableNon-Slottable
50NoYesSurvivor's Spite10

Reduces the duration of Elemental Status Effects applied to you by **5**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>5</strong>% reduced duration</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>10</strong>% reduced duration</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>15</strong>% reduced duration</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>20</strong>% reduced duration</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>25</strong>% reduced duration</p>

Peace of Mind
Peace of MindSlottableSlottable
50NoNo-10

Increases Magicka and Health Recovery while under the effects of Crowd Control Immunity by **40** per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>40</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>80</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>120</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>160</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>200</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Hardened
HardenedSlottableSlottable
50NoNo-10

Increases the duration of Crowd Control Immunity by **3%** per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>3</strong>% increased duration</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>6</strong>% increased duration</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>9</strong>% increased duration</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>12</strong>% increased duration</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>15</strong>% increased duration</p>

Spirit Mastery
Spirit MasterySlottableSlottable
50NoNo-50

Decreases the time it takes to resurrect an ally by 33%.

Survival Instincts
Survival InstinctsSlottableSlottable
50NoNo-10

While afflicted with a Status Effect, your core combat skills cost **5**% less per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>5</strong>% cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>10</strong>% cost reduction</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>15</strong>% cost reduction</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>20</strong>% cost reduction</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>25</strong>% cost reduction</p>

Tempered Soul
Tempered SoulNon-SlottableNon-Slottable
50NoNo-25

Return to life after resurrection with **5**% more resources per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>25</strong> points:</em> <strong>5</strong>% more resources</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>10</strong>% more resources</p>

Juggernaut
JuggernautSlottableSlottable
50NoNo-10

While under the effects of Crowd Control Immunity, you take **1**% less damage per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>1</strong>% damage reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>2</strong>% damage reduction</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>3</strong>% damage reduction</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>4</strong>% damage reduction</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>5</strong>% damage reduction</p>

On Guard
On GuardSlottableSlottable
50NoNo-10

While under the effects of Crowd Control Immunity, increases the amount of damage you block by **2**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>2</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>4</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>6</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>8</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>10</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Arcane Alacrity
Arcane AlacritySlottableSlottable
50NoNo-10

While under the effects of a damage shield your Roll Dodge costs **160** less Stamina per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>160</strong> cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>320</strong> cost reduction</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>480</strong> cost reduction</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>640</strong> cost reduction</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>800</strong> cost reduction</p>

Rousing Speed
Rousing SpeedSlottableSlottable
50NoNo-10

Reduces the cost of Sprint by **50** Stamina per stage, while under the effects of Crowd Control Immunity.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>50</strong> cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>100</strong> cost reduction</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>150</strong> cost reduction</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>200</strong> cost reduction</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>250</strong> cost reduction</p>

Shield Master
Shield MasterSlottableSlottable
50NoNo-10

Reduces the cost of your damage shield abilities by **2**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>2</strong>% cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>4</strong>% cost reduction</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>6</strong>% cost reduction</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>8</strong>% cost reduction</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>10</strong>% cost reduction</p>

Unchained
UnchainedSlottableSlottable
50NoNo-10

When you use Break Free, the cost of your next Stamina ability used within **5** seconds is reduced by **11%** per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>11</strong>% cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>22</strong>% cost reduction</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>33</strong>% cost reduction</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>44</strong>% cost reduction</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>55</strong>% cost reduction</p>

Hero's Vigor
Hero's VigorNon-SlottableNon-Slottable
20NoNo-10

Grants **280** Max Health per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>280</strong> <strong class="text-health">Max Health</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>560</strong> <strong class="text-health">Max Health</strong></p>

Defiance
DefianceNon-SlottableNon-Slottable
20NoNo-10

Reduces the cost of Break Free by **110** Stamina per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>110</strong> cost reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>220</strong> cost reduction</p>

Ward Master
Ward MasterSlottableSlottable
50NoNo-10

Reduces your damage taken by **2**% per stage while Blocking and under the effects of a Damage Shield.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>2</strong>% damage reduction</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>4</strong>% damage reduction</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>6</strong>% damage reduction</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>8</strong>% damage reduction</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>10</strong>% damage reduction</p>

Bracing Anchor
Bracing AnchorSlottableSlottable
50NoNo-10

While in combat, increase the amount of damage you can block by **4**% per stage, but reduces your Movement Speed by **16**% at all stages.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>4</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>8</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>12</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>16</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>20</strong>% <strong class="text-tank">Block</strong> mitigation</p>

Soothing Shield
Soothing ShieldSlottableSlottable
50NoNo-10

When you successfully block an attack you have a **15**% chance to restore **147** Health per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>147</strong> Health</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>294</strong> Health</p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>441</strong> Health</p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>588</strong> Health</p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>735</strong> Health</p>

Celerity
CeleritySlottableSlottable
50NoNo-10

Increases your Movement Speed by **2**% per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>2</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>4</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>6</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>8</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>10</strong>% <strong class="text-status-effect">Movement Speed</strong></p>

Refreshing Stride
Refreshing StrideSlottableSlottable
50NoNo-10

While Sprinting you gain **100** Health and Magicka Recovery per stage.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>100</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>200</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>300</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>400</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>500</strong> Health and <strong class="text-magicka">Magicka Recovery</strong></p>

Thrill of the Hunt
Thrill of the HuntSlottableSlottable
50NoNo-25

Whenever you kill an enemy you gain Major Expedition for **3** seconds per stage, increasing your Movement Speed by **30**%.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>25</strong> points:</em> <strong>3</strong> seconds On Kill</p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>6</strong> seconds On Kill</p>

Sustained by Suffering
Sustained by SufferingSlottableSlottable
50NoNo-10

Increases your Health, Magicka, and Stamina Recovery by **30** per stage while under the effects of a negative effect.

Stage 1

<p class="mb-0"><em class="opacity-50"><strong>10</strong> points:</em> <strong>30</strong> <strong class="text-health">Health</strong></p>

Stage 2

<p class="mb-0"><em class="opacity-50"><strong>20</strong> points:</em> <strong>60</strong> <strong class="text-health">Health</strong></p>

Stage 3

<p class="mb-0"><em class="opacity-50"><strong>30</strong> points:</em> <strong>90</strong> <strong class="text-health">Health</strong></p>

Stage 4

<p class="mb-0"><em class="opacity-50"><strong>40</strong> points:</em> <strong>120</strong> <strong class="text-health">Health</strong></p>

Stage 5

<p class="mb-0"><em class="opacity-50"><strong>50</strong> points:</em> <strong>150</strong> <strong class="text-health">Health</strong></p>

Relentlessness
RelentlessnessSlottableSlottable
50NoNo-50

Being Stunned or Feared causes you to gain Major Protection for **3** seconds, reducing your damage taken by **10**%.

Pain's Refuge
Pain's RefugeSlottableSlottable
50NoNo-50

Reduces your damage taken by **2**% for every **2** negative effects active on you, up to a maximum of **20**%.

Champion
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Fitness