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ESO Skill Lines: Guild / Thieves Guild

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Thieves Guild

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NameProgressionDescriptionLine Rank
Finders Keepers I
Finders KeepersPassive AbilitiesGuild / Thieves Guild
Finders Keepers I
Finders Keepers I

Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.

1
Swiftly Forgotten I
Swiftly ForgottenPassive AbilitiesGuild / Thieves Guild
Swiftly Forgotten I
Swiftly Forgotten I

Bounty is decreased by **0** after **3** minutes. Heat is decreased by **0** after **3** seconds.

2
Swiftly Forgotten II
Swiftly Forgotten II

Bounty is decreased by **0** after **3** minutes. Heat is decreased by **0** after **3** seconds.

5
Swiftly Forgotten III
Swiftly Forgotten III

Bounty is decreased by **0** after **3** minutes. Heat is decreased by **0** after **3** seconds.

8
Swiftly Forgotten IV
Swiftly Forgotten IV

Bounty is decreased by **0** after **3** minutes. Heat is decreased by **0** after **3** seconds.

11
Haggling I
HagglingPassive AbilitiesGuild / Thieves Guild
Haggling I
Haggling I

Stolen items sold at a fence are worth **2**% more. Does not apply to Laundering.

3
Haggling II
Haggling II

Stolen items sold at a fence are worth **4**% more. Does not apply to Laundering.

6
Haggling III
Haggling III

Stolen items sold at a fence are worth **7**% more. Does not apply to Laundering.

9
Haggling IV
Haggling IV

Stolen items sold at a fence are worth **10**% more. Does not apply to Laundering.

12
Clemency I
ClemencyPassive AbilitiesGuild / Thieves Guild
Clemency I
Clemency I

When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for **1** minute after you use Clemency unless you commit other crimes.

4
Timely Escape I
Timely EscapePassive AbilitiesGuild / Thieves Guild
Timely Escape I
Timely Escape I

When you have Bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge.

7
Veil of Shadows I
Veil of ShadowsPassive AbilitiesGuild / Thieves Guild
Veil of Shadows I
Veil of Shadows I

Decreases detection range of Witnesses and Guards by **10**%. Witnesses and Guards are thus less likely to notice criminal actions, though this has no impact on the range from which Guards will accost you.

10
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