GuildPlanner.Pro

ESO Skill Lines: World / Legerdemain

World
Filter by Classes
Legerdemain

Color Legend:

  • Tank
  • Healer
  • Support
  • Damage Dealer
  • Health
  • Stamina
  • Magicka
  • Ultimate
  • Status Effect
NameProgressionDescriptionLine Rank
Improved Hiding I
Improved HidingPassive AbilitiesWorld / Legerdemain
Improved Hiding I
Improved Hiding I

Reduces the cost of Sneak by |cffffff10|r%.

1
Improved Hiding II
Improved Hiding II

Reduces the cost of Sneak by |cffffff20|r%.

6
Improved Hiding III
Improved Hiding III

Reduces the cost of Sneak by |cffffff30|r%.

11
Improved Hiding IV
Improved Hiding IV

Reduces the cost of Sneak by |cffffff40|r%.

16
Light Fingers I
Light FingersPassive AbilitiesWorld / Legerdemain
Light Fingers I
Light Fingers I

Increases your chance of successfully Pickpocketing by |cffffff10|r%.

2
Light Fingers II
Light Fingers II

Increases your chance of successfully Pickpocketing by |cffffff20|r%.

7
Light Fingers III
Light Fingers III

Increases your chances of successfully Pickpocketing by |cffffff35|r%

12
Light Fingers IV
Light Fingers IV

Increases your chances of successfully Pickpocketing by |cffffff50|r%

17
Trafficker I
TraffickerPassive AbilitiesWorld / Legerdemain
Trafficker I
Trafficker I

Increases the number of fence interactions you can use each day by |cffffff120|r%.

3
Trafficker II
Trafficker II

Increases the number of fence interactions you can use each day by |cffffff140|r%.

8
Trafficker III
Trafficker III

Increases the number of fence interactions you can use each day by |cffffff160|r%.

13
Trafficker IV
Trafficker IV

Increases the number of fence interactions you can use each day by |cffffff180|r%.

18
Locksmith I
LocksmithPassive AbilitiesWorld / Legerdemain
Locksmith I
Locksmith I

Improves your chances of forcing locks by |cffffff10|r%.

5
Locksmith II
Locksmith II

Improves your chances of forcing locks by |cffffff25|r%.

9
Locksmith III
Locksmith III

Improves your chances of forcing locks by |cffffff45|r%.

14
Locksmith IV
Locksmith IV

Improves your chances of forcing locks by |cffffff70|r%.

19
Kickback I
KickbackPassive AbilitiesWorld / Legerdemain
Kickback I
Kickback I

Reduces bounties you willingly pay to guards and fences by |cffffff10|r%.

6
Kickback II
Kickback II

Reduces bounties you willingly pay to guards and fences by |cffffff20|r%.

10
Kickback III
Kickback III

Reduces bounties you willingly pay to guards and fences by |cffffff30|r%.

15
Kickback IV
Kickback IV

Reduces bounties you willingly pay to guards and fences by |cffffff40|r%.

20
World
Filter by Classes
Legerdemain