Swell a healing forest at the target location, instantly healing the most injured friendly target for 2787Health. The forest continues to heal you and your allies in the area for 927Health every 1 second for 6 seconds.
Enchanted Forest IV
Generate Ultimate if the initial heal is used on a low health target. Cost:90 ultimate
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880Health. The forest continues to heal you and your allies in the area for 958Health every 1 second for 6 seconds. You generate 20Ultimate if the initial heal is used on a friendly target under 50% Health.
Healing Thicket IV
The healing over time will continue to heal you and your allies after leaving the area. Cost:90 ultimate
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest.
Fungal GrowthWarden / Green Balance
Instant
Cone
-
20 m
-
4590 magicka
1
Seed a large area of mushrooms in front of you, healing you and your allies for 2613Health.
Enchanted Growth IV
Affected targets have increased Magicka and StaminaRecovery. Cost:4590 magicka
Seed a large area of mushrooms in front of you, healing you and your allies for 2700Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and StaminaRecovery by 15% for 20 seconds.
Soothing Spores IV
Converts into a Stamina ability. Allies near you are healed for more. Cost:3902 stamina
Seed a large area of mushrooms in front of you, healing you and your allies for 2700Health. Heals for 15% more on allies that are within 8 meters of you.
Healing SeedWarden / Green Balance
Instant
Ground
28 m
8 m
6 sec
2430 magicka
4
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3486Health. An ally within the field can activate the Harvest synergy, healing for 3372Health over 5 seconds.
Budding Seeds IV
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. Cost:2430 magicka
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485Health. While the field grows, you and allies are healed for 410Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372Health over 5 seconds.
Corrupting Pollen IV
Enemies in the field receive less healing and have reduced Weapon and SpellDamage. Cost:2430 magicka
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3600Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and SpellDamage by 215. An ally within the field can activate the Harvest synergy, healing for 3372Health over 5 seconds.
Living VinesWarden / Green Balance
Instant
Area
-
28 m × 12 m
10 sec
2700 magicka
20
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 695Health each time they take damage. This effect can occur once every 1 second.
Leeching Vines IV
Minor Lifesteal is applied to attackers. Cost:2700 magicka
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600Health every 1 second when damaging that enemy.
Living Trellis IV
Heals when effect ends. Cost:2700 magicka
Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 718Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional 1742Health.
Lotus FlowerWarden / Green Balance
Instant
Area
-
28 m
20 sec
1350 magicka
30
Embrace the lotus blessing, causing your Light Attacks to restore 1320Health and your fully-charged Heavy Attacks to restore 3036Health to you or a nearby ally for 20 seconds. While active you gain MajorProphecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
Green Lotus IV
Heals two additional targets and increases the healing caused. Cost:1350 magicka
Embrace the lotus blessing, causing your Light Attacks to restore 1500Health and your fully-charged Heavy Attacks to restore 3450Health to you or 2 nearby allies for 20 seconds. While active you gain MajorProphecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
Lotus Blossom IV
Significantly increases the duration. Cost:1350 magicka
Embrace the lotus blessing, causing your Light Attacks to restore 1320Health and your fully-charged Heavy Attacks to restore 3036Health to you or a nearby ally for 1 minute. While active you gain MajorProphecy and Savagery, increasing your Spell and Weapon Critical rating by 2629.
Nature's GraspWarden / Green Balance
Instant
28 m
-
10 sec
4050 magicka
42
Launch a vine to swing yourself to an ally, healing them for 3480Health over 10 seconds. You gain 3Ultimate when this effect completes if you are in combat.
Bursting Vines IV
Travels faster, heals instantly, and restores more Ultimate. Cost:4050 magicka
Launch a vine to swing yourself to an ally, instantly healing them for 2700Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds.
Nature's Embrace IV
Heals both you and the ally. Cost:4050 magicka
Launch a vine to swing yourself to an ally, healing you and them for 3594Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat.
Accelerated GrowthWarden / Green Balance
Accelerated Growth 1/2
When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16% for 2 seconds.
8
Accelerated Growth 2/2
When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16% for 4 seconds.
18
Nature's GiftWarden / Green Balance
Nature's Gift 1/2
When you Heal an ally with a Green Balance ability, you gain 138Magicka or 138 Stamina, whichever resource pool is lower. Each effect can occur once every 1 second.
14
Nature's Gift 2/2
When you Heal an ally with a Green Balance ability, you gain 277Magicka or 277 Stamina, whichever resource pool is lower. This effect can occur once every 1 second.
27
Emerald MossWarden / Green Balance
Emerald Moss 1/2
Increase your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current Bonus: 0%.
22
Emerald Moss 2/2
Increases your healing done with Green Balance abilities by 5% for each Green Balance ability slotted. Current Bonus: 0%.
36
MaturationWarden / Green Balance
Maturation 1/2
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by 10% for 10 seconds.
39
Maturation 2/2
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by 10% for 20 seconds.