Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds.
Spell Wall IV
You also reflect all projectiles cast at you. Cost:135 ultimate
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for 7 seconds.
Shield Discipline IV
Your One Hand and Shield abilities cost nothing while active. Cost:135 ultimate
Reinforce your shield, allowing you to automatically block all attacks at no cost for 8 seconds. Your One Hand and Shield non-Ultimate abilities cost nothing while this effect persists.
Shield ThrowWeapon / One Hand and Shield
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2
Hurl your shield at an enemy, which then returns to you.
Physical Damage
Deals 2091PhysicalDamage to an enemy.
Magic Damage
Deals 2091MagicDamage to an enemy.
Frost Damage
Deals 2091MagicDamage to an enemy.
Multi Target
Deals 1045PhysicalDamage to an enemy and bounces up to 2 times to random nearby enemies, dealing 1393PhysicalDamage and 1742PhysicalDamage.
Taunt
Deals 1045PhysicalDamage to an enemy and taunts them for 15 seconds.
Knockback
Deals 1045PhysicalDamage to an enemy and knocks them back 8 meters.
Pull
Deals 1045PhysicalDamage to an enemy, pulls them to you, and taunts them for 15 seconds if they are not already taunted.
This attack cannot be reflected.
Immobilize
Deals 1045PhysicalDamage to an enemy and immobilizes them for 3 seconds.
Lingering Torment
Deals 1790PhysicalDamage over 10 seconds to the enemy. This effect can trigger your weapon enchantment.
Knight's Valor
Deals 1PhysicalDamage and Bashes the enemy.
Class Mastery
Create a Crux.
Sage's Remedy
Heals you for 2046Health on return, scaling off your Max Health.
Druid's Resurgence
Increases your Health by 165 for 10 seconds on return.
Thief's Swiftness
Grants you the ability to pass through enemies for 5 seconds on return.
Fencer's Parry
Deflects the next direct damage attack made against you within 3 seconds on return. This can occur once every 3 seconds.
Wayfarer's Mastery
Increases your Bash damage by 333 for 5 seconds on return.
Off Balance
Sets the enemy Off Balance for 7 seconds.
Interrupt
Interrupts enemies that are casting.
Savagery and Prophecy
Grants you Major Savagery and Major Prophecy for 10 seconds on return, increasing Weapon and SpellCritical rating by 2629.
Resolve
Grants you Major Resolve for 10 seconds on return, increasing Physical and SpellResistance by 5948.
Evasion
Grants you Major Evasion for 10 seconds on return, reducing damage from area attacks by 20%.
Vitality
Grants you Major Vitality for 10 seconds on return, increasing healing received and damage shield strength by 12%.
Brutality and Sorcery
Grants you Major Brutality and Major Sorcery for 10 seconds on return, increasing Weapon and SpellDamage by 20%.
Maim
Afflicts the enemy with Major Maim for 10 seconds, reducing Damage Done by 10%.
Cowardice
Afflicts the enemy with Major Cowardice for 10 seconds, reducing Weapon and SpellDamage by 430.
Enervation
Afflicts the enemy with Minor Enervation for 20 seconds, reducing Critical Damage by 10%.
PunctureWeapon / One Hand and Shield
Instant
Enemy
7 m
-
-
1350 stamina
2
Thrust your weapon with disciplined precision at an enemy, dealing 1161PhysicalDamage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and SpellResistance by 5948 for 15 seconds.
Ransack IV
You also gain Minor Protection, reducing your Damage Taken. Cost:1350 stamina
Thrust your weapon with disciplined precision at an enemy, dealing 1199PhysicalDamage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical and SpellResistance by 5948 for 15 seconds. You also gain Minor Protection, reducing your Damage Taken by 5% for 15 seconds.
Pierce Armor IV
Also inflicts Minor Breach, further reducing the enemy’s Resistances. Cost:1350 stamina
Thrust your weapon with disciplined precision at an enemy, dealing 1199PhysicalDamage and taunting them to attack you for 15 seconds. Also inflicts Minor Breach and Major Breach on the enemy, reducing their PhysicalResistance and SpellResistance by 2974 and 5948 for 15 seconds.
Low SlashWeapon / One Hand and Shield
Instant
Enemy
7 m
-
-
2970 stamina
4
Surprise an enemy with a deep lunge, dealing 1392PhysicalDamage and afflicting them with Minor Maim, reducing their Damage Done by 5% for 15 seconds.
Deep Slash IV
Increases the damage dealt. Now hits all targets near the initial enemy hit, and snares them. Cost:2970 stamina
Surprise an enemy with a sweeping lunge, dealing 1799PhysicalDamage to them and other nearby enemies, afflicting them with Minor Maim, reducing their Damage Done by 5% for 15 seconds. Enemies hit also have their Movement Speed reduced by 30% for 4 seconds.
Heroic Slash IV
You gain Minor Heroism, increasing your Ultimate generation. Cost:2970 stamina
Surprise an enemy with a deep lunge, dealing 1438PhysicalDamage and afflicting them with Minor Maim, reducing their Damage Done by 5% for 15 seconds. You gain Minor Heroism, granting you 1Ultimate every 1.5 seconds for 15 seconds.
Defensive PostureWeapon / One Hand and Shield
Instant
Self
-
-
6 sec
4320 stamina
14
Bolster your defenses, gaining a Damage Shield that absorbs up to 4958Damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
Defensive Stance IV
While slotted and with a shield equipped, you reduce the cost of block and increase the amount of damage you can block. Cost:4320 stamina
Bolster your defenses, gaining a Damage Shield that absorbs up to 4958Damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you, once per cast. While slotted and you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of Blocking is reduced by 10%.
Absorb Missile IV
Projectiles that are absorbed by the damage shield heal you, rather than reflect. Cost:4320 stamina
Bolster your defenses, gaining a Damage Shield that absorbs up to 4958Damage for 6 seconds. While the shield persists, you are healed for 2560Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health.
Shield ChargeWeapon / One Hand and Shield
Instant
Enemy
22 m
-
-
3780 stamina
20
Rush an enemy and ram them, dealing 1392PhysicalDamage and stunning them for 3 seconds.
Shielded Assault IV
Gain a damage shield after the attack. Cost:3780 stamina
Rush an enemy and ram them, dealing 1393PhysicalDamage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing 5121 damage for 6 seconds. This portion of the ability scales off your Max Health.
Invasion IV
Stuns longer based on the distance traveled. Reduces the cost. Cost:3510 stamina
Rush an enemy and ram them, dealing 1393PhysicalDamage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled.
Power BashWeapon / One Hand and Shield
Instant
Enemy
7 m
-
-
2700 stamina
38
Strike an enemy full-force with your shield, dealing 2323PhysicalDamage. This ability’s damage is considered Bash damage and interrupts the enemy if they are casting.
Reverberating Bash IV
Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. Cost:2700 stamina
Strike an enemy full-force with your shield, dealing 1161PhysicalDamage and stunning them for 3 seconds. After the stun ends, the enemy takes an additional 1161PhysicalDamage. This ability’s damage is considered Bash damage and interrupts the enemy if they are casting.
Power Slam IV
Blocking any attack reduces the cost of your next Power Slam. Cost:2700 stamina
Strike an enemy full-force with your shield, dealing 2399PhysicalDamage. While slotted, Blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability’s damage is considered Bash damage and interrupts the enemy if they are casting.
FortressWeapon / One Hand and Shield
Fortress 1/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by 7% and reduces the cost of Blocking by 18%.
5
Fortress 2/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by 15% and reduces the cost of Blocking by 36%.
34
Sword and BoardWeapon / One Hand and Shield
Sword and Board 1/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon and SpellDamage by 3% and the amount of damage you can block by 10%.
10
Sword and Board 2/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon and SpellDamage by 5% and the amount of damage you can block by 20%.
25
Deadly BashWeapon / One Hand and Shield
Deadly Bash 1/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard Bash attacks, causing them to deal 250 more damage and cost 25% less Stamina.
17
Deadly Bash 2/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard Bash attacks, causing them to deal 500 more damage and cost 50% less Stamina.
28
Deflect BoltsWeapon / One Hand and Shield
Deflect Bolts 1/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by 6%.
30
Deflect Bolts 2/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by 14%.
46
Battlefield MobilityWeapon / One Hand and Shield
Battlefield Mobility 1/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing. Current penalty: 48%
41
Battlefield Mobility 2/2
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing. Current penalty: 36%