Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your Damage Taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110Health over 4 seconds.
Bolstering Darkness IV
Major Protection persists after leaving the area. Cost:200 ultimate
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your Damage Taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110Health over 4 seconds.
Veil of Blades IV
Enemies in the area take damage over time. Cost:200 ultimate
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438MagicDamage to them every 1 second, and granting you and your allies Major Protection, reducing your Damage Taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110Health over 4 seconds.
BlurNightblade / Shadow
Instant
Self
-
-
20 sec
3780 magicka
1
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
Mirage IV
Grants Minor Resolve, increasing your Physical and SpellResistance. Reduces the cost as the ability ranks up. Cost:3510 magicka
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and increasing your Physical and SpellResistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
Phantasmal Escape IV
Grants snare and immobilization immunity for a short duration. Cost:3780 magicka
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
Shadow CloakNightblade / Shadow
Instant
Self
-
-
Toggled
-
4
Cloak yourself in shadow to become invisible. When moving your Magicka Recovery is disabled and when not moving Shadow Cloak is half cost. When Shadow Cloak begins or ends, you gain Born From Shadow for 10 seconds, increasing your Damage Done to monsters by 10%. While slotted on either bar, you gain Minor Protection, reducing your Damage Taken by 5%.
Shadowy Disguise IV
Guarantees a Critical Strike on your next attack after activating. Cost decreases as the ability ranks up.
Cloak yourself in shadow to become invisible. When moving your Magicka Recovery is disabled and when not moving Shadowy Disguise is half cost. Your next direct damage attack will Critically Strike. When Shadowy Disguise begins or ends, you gain Born From Shadow for 10 seconds, increasing your Damage Done to monsters by 10%. While slotted on either bar, you gain Minor Protection, reducing your Damage Taken by 5%.
Dark Cloak IV
No longer grants invisibility. Now heals over time based on your Max Health. Cost:4050 magicka
Shroud yourself in protective shadow to heal for 853Health every 1 second, over 3 seconds, increasing by an additional 150% while Bracing. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your Damage Taken by 5%.
Path of DarknessNightblade / Shadow
Instant
Area
-
17 m × 7 m
10 sec
3510 magicka
20
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 4 seconds after leaving the path.
Twisting Path IV
Reduces the cost and the path affects a larger conal area and deals damage. Cost:2700 magicka
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377MagicDamage to enemies in the target area every 1 second.
Refreshing Path IV
Path also heals you and your allies and increases their Magicka and StaminaRecovery. Cost:3510 magicka
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second.
Aspect of TerrorNightblade / Shadow
Instant
Area
-
6 m
2 sec
3780 magicka
30
Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and SpellDamage by 430.
Mass Hysteria IV
The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. Cost:3780 magicka
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and SpellDamage by 430.
Manifestation of Terror IV
Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. Cost:3240 magicka
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and SpellDamage by 430.
Summon ShadeNightblade / Shadow
Instant
Self
-
-
20 sec
2970 magicka
42
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 462MagicDamage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy’s Damage Done by 5%.
Dark Shade IV
The summoned shade’s attacks now hit in an area and deal increased damage. Cost:2970 magicka
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade attacks nearby enemies within 9 meters of it, dealing 623MagicDamage once every 2 seconds and afflicting them with Minor Maim for 4 seconds, reducing their Damage Done by 5%.
Shadow Image IV
The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. Cost:3780 magicka
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478MagicDamage every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy’s Damage Done by 5%. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade’s location.
Refreshing ShadowsNightblade / Shadow
Refreshing Shadows 1/2
Increases your Health**{class=text-magicka} by 7%.
8
Refreshing Shadows 2/2
Increases your Health**{class=text-magicka} by 15%.
18
Shadow BarrierNightblade / Shadow
Shadow Barrier 1/2
Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and SpellResistance by 5948. This duration is increased by 2 seconds for each piece of Heavy Armor equipped. Current duration: 6 seconds.
14
Shadow Barrier 2/2
Casting a Shadow ability grants you Major Resolve for 12 seconds, increasing your Physical and SpellResistance by 5948. This duration is increased by 2 seconds for each piece of Heavy Armor equipped. Current duration: 12 seconds
27
Dark VigorNightblade / Shadow
Dark Vigor 1/2
Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: 0%.
22
Dark Vigor 2/2
Increases your Max Health by 5% for each Shadow ability slotted. Current bonus: 0%.
36
Dark VeilNightblade / Shadow
Dark Veil 1/2
Increases the duration of your Shadow abilities by 1 second. Does not apply to Shadow Cloak or its morphs.
39
Dark Veil 2/2
Increases the duration of your Shadow abilities by 2 seconds. Does not apply to Shadow Cloak or its morphs.