| Name | Cast Time | Target | Range | Radius | Duration | Cost | Line Rank |
|---|---|---|---|---|---|---|---|
| Instant | Area | - | 12 m | 30 sec | 250 ultimate | 6 | |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds. | |||||||
Shielded targets heal over time. | |||||||
Each time a ward dissolves you restore Magicka. | |||||||
| ? | ? | ? | ? | ? | ? | 2 | |
Bring out a banner to inspire yourself and nearby group members. | |||||||
Increases Martial Damage Done by 6%. Reduce your Health by 33%. | |||||||
Increases Magical Damage Done by 6%. Reduce your Health by 33%. | |||||||
Increases Damage Done with direct damage by 6%. Reduce your Health by 33%. | |||||||
Increases Damage Done with damage over time effects by 6%. Reduce your Health by 33%. | |||||||
Increases Damage Done with area of effect attacks by 6%. Reduce your Health by 33%. | |||||||
You cleanse yourself of snares and immobilizations and are immune to them while the banner is active. Reduce your Health by 40%. | |||||||
Reduces the cost of non-Ultimate abilities by 8%. Reduce your Health by 33%. | |||||||
Reduces Damage Taken by 6%. Reduce your Health by 33%. | |||||||
Create a Crux. | |||||||
Heals for 336 Health every 2 seconds. | |||||||
Grants a Damage Shield every 3 seconds for 3 seconds that absorbs up to 600 Damage. | |||||||
Increases Health of other group members by 139. | |||||||
Reduce the cost of Sprint by 22%. | |||||||
Reduce the effectiveness of negative snares by 30%. | |||||||
You count as being in a PvP area for Battle Resurrection, reducing the time it takes to resurrect another player. | |||||||
Increase your Weapon and Spell Damage by 6 for every 1% bonus Movement Speed, up to a max of 450. | |||||||
Grants you Major Savagery and Major Prophecy, increasing Weapon and Spell Critical rating by 2629. | |||||||
Grants Minor Resolve, increasing Physical and Spell Resistance by 2974. | |||||||
Grants Minor Berserk, increasing Damage Done by 5%. | |||||||
Grants you Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by 20%. | |||||||
Grants Minor Protection, reducing Damage Taken by 5%. | |||||||
Grants Minor Courage, increasing Weapon and Spell Damage by 215. | |||||||
Grants Minor Heroism, generating 1 Ultimate every 1.5 seconds. | |||||||
Grants Minor Intellect and Minor Endurance, increasing Magicka and Stamina Recovery by 15%. | |||||||
| Instant | Area | - | 10 m | 20 sec | 8100 magicka | 2 | |
Create a protective sphere over your location that reduces Damage Taken from siege weapons by 50% for you and nearby allies. | |||||||
Your and allied siege weapons in the bubble take reduced Damage from other siege weapons. | |||||||
Costs less and allies in the shield gain increased range. | |||||||
| Instant | Area | - | 18 m | - | 7830 magicka | 4 | |
Cleanse yourself and your group, removing up to 3 negative effects immediately. | |||||||
Reduces the cost. | |||||||
If a negative effect is removed, the target is healed. | |||||||
| Instant | 15 m | - | - | 3402 stamina | 5 | ||
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally. | |||||||
You and your bonded ally also gain Minor Vitality, increasing your healing received. | |||||||
You and your bonded ally also gain Minor Force, increasing your Critical Damage. | |||||||
| Instant | Ground | 28 m | 10 m | 5 sec | 5130 magicka | 7 | |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your Damage Taken by 10%. | |||||||
The flare lasts longer. | |||||||
Exposed enemies are also stunned. | |||||||
Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: 0%. | 3 | ||||||
Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: 0%. | 9 | ||||||
Increases your healing done by 10% when you are near a Keep. | 5 | ||||||
Increases your healing done by 20% when you are near a Keep. | 10 | ||||||
Reduces the time it takes you to resurrect another player by 15% while you are in a PvP area. | 8 | ||||||
Reduces the time it takes you to resurrect another player by 30% while you are in a PvP area. | 10 | ||||||
| Name | Cast Time | Target | Range | Radius | Duration | Cost | Line Rank |
|---|---|---|---|---|---|---|---|










































