Twist a violent storm around you, dealing 1161FrostDamage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your Damage Taken by 10%.
Northern Storm IV
Increases your Damage Done every second while active, and for a duration after. Cost:200 ultimate
Twist a violent storm around you, dealing 1199FrostDamage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Damage Done increases by 2% every 1 second for 12 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your Damage Taken by 10%.
Permafrost IV
Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of Damage Done. Increases the duration as the ability ranks up. Cost:200 ultimate
Twist a violent storm around you, dealing 158FrostDamage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your Damage Taken by 10%.
Frost CloakWarden / Winter's Embrace
Instant
Area
-
8 m
20 sec
4050 magicka
1
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and SpellResistance by 5948 for 20 seconds.
Expansive Frost Cloak IV
Increases the radius and reduces the cost. Cost:2430 magicka
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and SpellResistance by 5948 for 20 seconds.
Ice Fortress IV
Grants Minor Protection to you. Increases the duration as the ability ranks up. Cost:4050 magicka
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and SpellResistance by 5948 for 30 seconds. You gain Minor Protection, reducing your Damage Taken by 5% for 30 seconds.
Impaling ShardsWarden / Winter's Embrace
Instant
Area
-
6 m
12 sec
3240 magicka
4
Conjure icy shards around you to skewer enemies in the area, dealing 405FrostDamage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect.
Gripping Shards IV
Immobilizes enemies around you when cast and reduces the cost. Cost:2970 magicka
Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 419FrostDamage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
Winter's Revenge IV
Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. Cost:3240 magicka
Conjure icy shards at the target location to skewer enemies in the area, dealing 294FrostDamage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect.
Arctic WindWarden / Winter's Embrace
Instant
Self
-
-
10 sec
4320 magicka
20
Envelop yourself in winter winds, instantly healing for 4958Health and an additional 990Health every 2 seconds over 10 seconds. This ability scales off your Max Health.
Polar Wind IV
Increases the healing over time and now heals a nearby ally for a portion of the initial heal. Cost:4320 magicka
Envelop yourself in winter winds, instantly healing for 4958Health and healing for an additional 1365Health every 2 seconds over 10 seconds. You also heal a nearby ally for 3305Health. This ability scales off your Max Health.
Arctic Blast IV
Damages enemies instead of healing yourself but heals if no enemies are damaged. Stuns enemies after a delay. Reduces the cost. Cost:3780 magicka
Envelop yourself in winter winds, instantly dealing 1799FrostDamage to nearby enemies. If no enemies are hit, you heal for 2323Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 298FrostDamage every 2 seconds, after 2 seconds. The damage has a higher chance to apply the Chilled status effect. Stuns enemies after the delay for 3 seconds.
Crystallized ShieldWarden / Winter's Embrace
Instant
Self
-
-
6 sec
4320 magicka
30
Spin a shield of ice around you, absorbing up to 16528 damage from 3 projectiles. Each time you absorb a projectile you gain 2Ultimate.
Crystallized Slab IV
Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. Cost:4320 magicka
Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1199FrostDamage and stunning them for 3 seconds.
Shimmering Shield IV
Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. Cost:4050 magicka
Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2Ultimate and gain Major Heroism for 6 seconds, granting you 3Ultimate every 1.5 seconds.
Frozen GateWarden / Winter's Embrace
Instant
Ground
22 m
5 m
15 sec
2970 magicka
42
Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you if within range, immobilized for 3 seconds, and dealt 1742FrostDamage. You can have up to 3 Frozen Gates active at a time.
Frozen Device IV
Teleported enemies have their Damage Done reduced. Cost:2970 magicka
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you if within range, immobilized for 3 seconds, dealt 1799FrostDamage, and afflicted with Major Maim, reducing their Damage Done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time.
Frozen Retreat IV
Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. Cost:2970 magicka
Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you if within range, immobilized for 3 seconds, and dealt 1799FrostDamage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time.
Glacial PresenceWarden / Winter's Embrace
Glacial Presence 1/2
Increases your chance to apply the Chilled status effect by 125% and increases its Damage Done by 52. The damage increasing effect scales off the higher of your Weapon or Spell Damage.
8
Glacial Presence 2/2
Increases your chance to apply the Chilled status effect by 250% and increases its damage by 105. The damage increasing effect scales off the higher of your Weapon or Spell Damage.
18
Frozen ArmorWarden / Winter's Embrace
Frozen Armor 1/2
Increases your Physical and SpellResistance by 620 for each Winter’s Embrace ability slotted. Current Bonus: 0.
14
Frozen Armor 2/2
Increases your Physical and SpellResistance by 1240 for each Winter’s Embrace ability slotted. Current Bonus: 0.
27
Icy AuraWarden / Winter's Embrace
Icy Aura 1/2
WITH A WINTER’S EMBRACE ABILITY SLOTTED
When you take direct damage from an enemy in melee range, you apply a stack of Bite of Winter to them for 1.5 seconds, up to 5 stacks max. Attackers at max stacks are afflicted with Major Maim for 1.5 seconds, reducing their Damage Done by 10%.
22
Icy Aura 2/2
WITH A WINTER’S EMBRACE ABILITY SLOTTED
When you take direct damage from an enemy in melee range, you apply a stack of Bite of Winter to them for 3 seconds, up to 5 stacks max. Attackers at max stacks are afflicted with Major Maim for 3 seconds, reducing their Damage Done by 10%.
36
Piercing ColdWarden / Winter's Embrace
Piercing Cold 1/2
Increases the amount of damage you block by 4% and increases your FrostDamage by 7%.
39
Piercing Cold 2/2
Increases the amount of damage you block by 8% and increases your FrostDamage by 15%.