Set | Bonuses |
---|---|
Gardener of SeasonsArenas / Endless Archive
| (2 items) Adds 4% Healing Done (3 items) Adds 3-129 Magicka Recovery (4 items) Adds 3-129 Weapon and Spell Damage (5 items) Casting a Green Balance ability gives you Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting 2 non-Green Balance class abilities within 2 seconds consumes Herald of Spring and gives you Harbinger of Fall for 10 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Maim to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. You cannot gain Herald of Spring while Harbinger of Fall is active. |
WrathsunArenas / Endless Archive
| (2 items) Adds 3-129 Weapon and Spell Damage (3 items) Adds 15-657 Critical Chance (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 10 seconds, once per attack. You can have 50 stacks max and gain 12 Magicka Recovery per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but you cannot refresh Sunlight. When Sunlight expires at max stacks, you lose 50% of your current Magicka. |
Monolith of StormsArenas / Endless Archive
| (2 items) Adds 15-657 Critical Chance (3 items) Adds 3-129 Weapon and Spell Damage (4 items) Adds 3-129 Weapon and Spell Damage (5 items) Dealing damage with a Storm Calling abilities' initial hit or every 5th tick, creates a Monolith near the enemy for 10 seconds, up to one every 1 second. You may have up to 3 Monoliths at a time. Monoliths link to your other Monoliths within 28 meters of each other, each link dealing 680 Shock damage every 2 seconds to enemies between and near them. An enemy can only take damage from this set once every 2 seconds. |
SoulcleaverArenas / Endless Archive
| (2 items) Adds 3-129 Weapon and Spell Damage (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) While in combat and with at least 20 Ultimate, strengthen your Siphoning abilities at the cost of Ultimate: Increase the damage and healing of Siphoning abilities by 17% of your current Ultimate, up to 200, from a minimum of 3% to a maximum of 34%. Reduce the cost of Siphoning abilities by 15%. Casting a Siphoning ability drains you of 1% of your current Ultimate, with a minimum of 1. |
Nobility in DecayArenas / Endless Archive
| (2 items) Adds 28-1206 Maximum Health (3 items) Adds 4% Healing Taken (4 items) Adds 28-1206 Maximum Health (5 items) Casting a Bone Tyrant ability while in combat grants you Beautiful Corpse, Minor Protection, and Minor Resolve for 16 seconds, reducing your damage taken by 5% and increasing your Armor by 2974. This can occur once every 20 seconds, and is reduced by 2 seconds for each slotted Bone Tyrant ability. Casting a corpse consumer ability consumes Beautiful Corpse, treating you as a corpse. |
Basalt-Blooded WarriorArenas / Endless Archive
| (2 items) Adds 3-129 Magicka Recovery (3 items) Adds 28-1206 Maximum Health (4 items) Adds 3-129 Weapon and Spell Damage (5 items) Casting an Earthen Heart ability grants you a Basalt-Blooded Warrior buff for 20 seconds, 20 seconds cooldown. While on your Front Bar you gain Molten Stance, granting you Major Heroism and Minor Heroism, generating 4 Ultimate every 1.5 seconds. While you are on your Back Bar you gain Obsidian Stance, increasing your Healing Done and Damage Shields by 14%. Bar Swapping will swap your Stance automatically. |
Reawakened HierophantArenas / Endless Archive
| (2 items) Adds 25-1096 Maximum Magicka (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 25-1096 Maximum Magicka (5 items) Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism. At 3 Crux, allies gain Major Protection. |
Nibenay Bay BattlereeveMonster Mask, PvP / Cyrodiil
| (1 item) Adds 9-424 Critical Resistance (2 items) When you are forcefully moved via a Pull, Knockback or Teleport ability, gain a damage shield that absorbs up to 15112 damage for 6 seconds. This damage shield is not affected by Battle Spirit. This effect can occur once every 14 seconds. While you do not have the damage shield from this set, reduce your damage taken from players by 5%. |
Jerall Mountains WarchiefMonster Mask, PvP / Cyrodiil
| (1 item) Adds 3-129 Weapon and Spell Damage (2 items) Dealing damage applies a stack of Malady to your enemy, reducing Healing Taken by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing Healing Taken by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second. |
Colovian Highlands GeneralMonster Mask, PvP / Cyrodiil
| (1 item) Adds 34-1487 Offensive Penetration (2 items) When you kill a Player, gain a stack of Blood Debt for 0.5 seconds. When Blood Debt expires, you and up to 5 group members within 28 meters of you gain 15 Ultimate per stack of Blood Debt. |
Perfected Peace and SerenityTrials / Sanity's Edge (Veteran)
| (2 items) Adds 15-657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 3-129 Weapon and Spell Damage (5 perfected items) Adds 3-129 Weapon and Spell Damage (5 items) While you are standing still, you gain 10-465 Weapon and Spell Damage. While you are moving, you gain 4-203 Health, Magicka, and Stamina Recovery. |
Perfected Ansuul's TormentTrials / Sanity's Edge (Veteran)
| (2 items) Adds 15-657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 34-1487 Offensive Penetration (5 perfected items) Adds 15-657 Critical Chance (5 items) Increases your damage done against monsters by 0-7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 0-7% for 10 seconds. |
Perfected Test of ResolveTrials / Sanity's Edge (Veteran)
| (2 items) Adds 34-1487 Armor (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 28-1206 Maximum Health (5 perfected items) Adds 34-1487 Armor (5 items) When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds. |
Perfected Transformative HopeTrials / Sanity's Edge (Veteran)
| (2 items) Adds 4% Healing Done (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 3-129 Magicka Recovery (5 perfected items) Adds 4% Healing Done (5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target. |
Transformative HopeTrials / Sanity's Edge
| (2 items) Adds 4% Healing Done (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 3-129 Magicka Recovery (5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target. |
Test of ResolveTrials / Sanity's Edge
| (2 items) Adds 34-1487 Armor (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 28-1206 Maximum Health (5 items) When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full Health, Magicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds. |
Ansuul's TormentTrials / Sanity's Edge
| (2 items) Adds 15-657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 34-1487 Offensive Penetration (5 items) Increases your damage done against monsters by 0-7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 0-7% for 10 seconds. |
Peace and SerenityTrials / Sanity's Edge
| (2 items) Adds 15-657 Critical Chance (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. (4 items) Adds 3-129 Weapon and Spell Damage (5 items) While you are standing still, you gain 10-465 Weapon and Spell Damage. While you are moving, you gain 4-203 Health, Magicka, and Stamina Recovery. |
Adamant LurkerOverland / Necrom
| (2 items) Adds 3-129 Health Recovery (3 items) Adds 28-1206 Maximum Health (4 items) Adds 3-129 Health Recovery (5 items) Gain 35-1505 Health Recovery while you are standing still. |
Camonna TongOverland / Necrom
| (2 items) Adds 3-129 Weapon and Spell Damage (3 items) Adds 3-129 Weapon and Spell Damage (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you kill a monster and gain Experience Points, gain 1 Weapon and Spell Damage for every 50 Experience Points the monster is worth for 30 seconds. This bonus can stack up to a maximum of 540 Weapon and Spell Damage. This item set is not affected by Experience Point boosting effects. |