Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to |cffffff0|r damage for |cffffff30|r seconds.
Reviving Barrier
Shielded targets heal over time. Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to |cffffff0|r damage for |cffffff30|r seconds.
The wards also heal you and your group members for |cffffff0|r Health over |cffffff15|r seconds.
Replenishing Barrier
Each time a ward dissolves you restore Ultimate and Magicka. Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to |cffffff0|r damage.
Each time a ward dissolves, you restore |cffffff1|r Ultimate and |cffffff700|r Magicka.
Siege ShieldAlliance War / Support
Instant
Area
-
10 m
20 sec
6399 magicka
2
Create a protective sphere over your location that reduces damage taken from siege weapons by |cffffff50|r% for you and nearby allies.
Siege Weapon Shield
Your and allied siege weapons in the bubble take reduced damage from other siege weapons. Create a protective sphere over your location that reduces damage taken from siege weapons by |cffffff50|r% for you and nearby allies.
The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by |cffffff60|r%.
Propelling Shield
Costs less and allies in the shield gain increased range. Create a protective sphere over your location that reduces damage taken from siege weapons by |cffffff50|r% for you and nearby allies.
Also increases the range of abilities with a range greater than |cffffff20|r meters by |cffffff4|r meters. Does not affect Leap, Move Position, and Pull abilities.
PurgeAlliance War / Support
Instant
Area
-
18 m
-
6186 magicka
4
Cleanse yourself and your group, removing up to |cffffff3|r negative effects immediately.
Efficient Purge
Reduces the cost. Cleanse yourself and your group, removing up to |cffffff3|r negative effects immediately.
Cleanse
If a negative effect is removed, the target is healed. Cleanse yourself and your group, removing |cffffff3|r negative effects immediately.
For every negative effect removed, the target is healed for |cffffff2|r% of their Max Health.
GuardAlliance War / Support
Instant
15 m
-
-
3300 stamina
5
Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally.
Mystic Guard
You and your bonded ally also gain Minor Vitality, increasing your healing received. Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Vitality, increasing your healing received by |cffffff8|r%.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally.
Stalwart Guard
You and your bonded ally also gain Minor Force, increasing your Critical Damage. Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by |cffffff10|r%.
The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally.
Revealing FlareAlliance War / Support
Instant
Ground
41 m
10 m
5 sec
4053 magicka
7
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for |cffffff5|r seconds. Exposed enemies cannot return to stealth or invisibility for |cffffff4|r seconds.
While slotted you gain Major Protection, reducing your damage taken by |cffffff10|r%.
Lingering Flare
The flare lasts longer. Launch a blinding flare, revealing stealthed and invisible enemies in the target area for |cffffff7|r seconds. Exposed enemies cannot return to stealth or invisibility for |cffffff4|r seconds.
While slotted you gain Major Protection, reducing your damage taken by |cffffff10|r%.
Blinding Flare
Exposed enemies are also stunned. Launch a blinding flare, revealing stealthed and invisible enemies in the target area for |cffffff5|r seconds. Exposed enemies are stunned for |cffffff2|r seconds, and cannot return to stealth or invisibility for |cffffff4|r seconds.
While slotted you gain Major Protection, reducing your damage taken by |cffffff10|r%.
Magicka AidAlliance War / Support
Magicka Aid I
Increases your Magicka Recovery by |cffffff5|r% for each Support ability slotted.
Current bonus: |cffffff0|r%.
3
Magicka Aid II
Increases your Magicka Recovery by |cffffff10|r% for each Support ability slotted.
Current bonus: |cffffff0|r%.
9
Combat MedicAlliance War / Support
Combat Medic I
Increases your healing done by |cffffff10|r% when you are near a Keep.
5
Combat Medic II
Increases your healing done by |cffffff20|r% when you are near a Keep.
10
Battle ResurrectionAlliance War / Support
Battle Resurrection I
Reduces the time it takes you to resurrect another player by |cffffff15|r% while you are in a PvP area.
8
Battle Resurrection II
Reduces the time it takes you to resurrect another player by |cffffff30|r% while you are in a PvP area.