Launch yourself at an enemy, dealing |cffffff4241|r Physical Damage to all enemies in the area, knocking them back |cffffff4|r meters, and stunning them for |cffffff2|r seconds.
Take Flight
Reduces the cost and increases the damage and range. Launch yourself at an enemy, dealing |cffffff5037|r Physical Damage to all enemies in the area, knocking them back, and stunning them for |cffffff2|r seconds.
Ferocious Leap
Deals Flame Damage. After leaping you gain a damage shield. Launch yourself at an enemy, dealing |cffffff4241|r Flame Damage to all enemies in the area, knocking them back, and stunning them for |cffffff2|r seconds.
After leaping you gain a damage shield that absorbs |cffffff16528|r damage for |cffffff6|r seconds. This portion of the ability scales with your Max Health.
Spiked ArmorDragonknight / Draconic Power
Instant
Self
-
-
20 sec
2700 magicka
1
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by |cffffff5948|r for |cffffff20|r seconds.
While active, the armor returns |cffffff1|r Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance.
Hardened Armor
You gain a damage shield after casting. Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by |cffffff5948|r for |cffffff20|r seconds.
You gain a damage shield that absorbs up to |cffffff5121|r damage for |cffffff6|r seconds, scaling off your Max Health.
While active, the armor returns |cffffff1|r Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance.
Volatile Armor
Enemies near you take damage over time when you activate the ability. Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by |cffffff5948|r for |cffffff20|r seconds.
You release a spray of fiery spikes around you, causing enemies hit to take |cffffff11|r Flame Damage over |cffffff20|r seconds.
While active, the armor returns |cffffff1|r Flame Damage to any enemy that uses a direct damage attack against you in melee range.
This ability scales off your Physical and Spell Resistance.
Dark TalonsDragonknight / Draconic Power
Instant
Area
-
6 m
-
3780 magicka
4
Call forth talons from the ground, dealing |cffffff1742|r Flame Damage to enemies near you and immobilizing them for |cffffff4|r seconds.
An ally near the talons can activate the Ignite synergy, dealing |cffffff2812|r Flame Damage to all enemies held within them.
Burning Talons
Deals additional damage over time. Call forth talons from the ground, dealing |cffffff1799|r Flame Damage to enemies near you, an additional |cffffff1635|r Flame Damage over |cffffff5|r seconds, and immobilizing them for |cffffff4|r seconds.
An ally near the talons can activate the Ignite synergy, dealing |cffffff2812|r Flame Damage to all enemies held within them.
Choking Talons
Reduces the cost and affected enemies deal less damage. Call forth talons from the ground, dealing |cffffff1742|r Flame Damage to enemies near you and immobilizing them for |cffffff4|r seconds.
Enemies hit are afflicted with Minor Maim, reducing their damage done by |cffffff5|r% for |cffffff10|r seconds.
An ally near the talons can activate the Ignite synergy, dealing |cffffff2812|r Flame Damage to all enemies held within them.
Dragon BloodDragonknight / Draconic Power
Instant
Self
-
-
20 sec
4320 magicka
20
Draw on your draconic blood to heal for |cffffff33|r% of your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by |cffffff30|r% for |cffffff20|r seconds.
Green Dragon Blood
You also gain Major Endurance, Minor Vitality, and additional healing over time. Draw on your draconic blood to heal for |cffffff33|r% of your missing Health and an additional |cffffff511|r Health every |cffffff1|r second over |cffffff5|r seconds. The heal over time scales off of your Max Health.
You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by |cffffff30|r% and healing received by |cffffff8|r% for |cffffff20|r seconds.
Coagulating Blood
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. Draw on your draconic blood to heal for |cffffff2999|r, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by |cffffff30|r% for |cffffff20|r seconds.
Protective ScaleDragonknight / Draconic Power
Instant
Self
-
-
6 sec
3780 magicka
30
Flex your scales, reducing your damage taken from projectiles by |cffffff50|r% for |cffffff6|r seconds.
Protective Plate
Gain immunity to snares and immobilizations. Cost reduces as ability ranks up. Flex your scales, reducing damage taken from projectiles by |cffffff50|r% for |cffffff6|r seconds.
Gain immunity to snares and immobilizations for |cffffff4|r seconds.
Dragon Fire Scale
Incoming projectiles cause you to deal Flame Damage back to the attacker. Flex your scales, reducing damage taken from projectiles by |cffffff50|r% for |cffffff6|r seconds.
When you are hit with a projectile, you retaliate by launching a fiery orb at the attacker that deals |cffffff1799|r Flame Damage. This effect can occur once every half second.
InhaleDragonknight / Draconic Power
Instant
Area
-
8 m
-
3510 magicka
42
Channel draconic energy to suck in the air around you, dealing |cffffff870|r Flame Damage to nearby enemies and healing you for |cffffff100|r% of the damage caused.
After |cffffff2.5|r seconds, you exhale fire, dealing |cffffff1742|r Flame Damage to nearby enemies.
Deep Breath
Initial hit interrupts enemies that are casting. Final explosion damage increased. Channel draconic energy to suck in the air around you, dealing |cffffff870|r Flame Damage to nearby enemies and healing you for |cffffff100|r% of the damage caused.
Any enemy hit that is casting is interrupted, set Off Balance, and stunned for |cffffff2|r seconds.
After |cffffff2.5|r seconds, you exhale fire, dealing |cffffff2249|r Flame Damage to nearby enemies.
Draw Essence
Initial hit heals for more. Final explosion refunds Magicka for each enemy struck. Channel draconic energy to suck in the air around you, dealing |cffffff870|r Flame Damage to nearby enemies and healing you for |cffffff150|r% of the damage caused.
After |cffffff2.5|r seconds, you exhale fire, dealing |cffffff1742|r Flame Damage to nearby enemies and restoring |cffffff10|r% of the ability's cost for each enemy hit as Magicka.
Iron SkinDragonknight / Draconic Power
Iron Skin I
Increases the amount of damage you block by |cffffff4|r%.
8
Iron Skin II
Increases the amount of damage you block by |cffffff10|r%.
18
Burning HeartDragonknight / Draconic Power
Burning Heart I
While a Draconic Power ability is active, your healing received is increased by |cffffff6|r%.
14
Burning Heart II
While a Draconic Power ability is active, your healing received is increased by |cffffff12|r%.
27
Elder DragonDragonknight / Draconic Power
Elder Dragon I
Increases your Health Recovery by |cffffff129|r for each Draconic Power ability slotted.
Current bonus: |cffffff0|r.
22
Elder Dragon II
Increases your Health Recovery by |cffffff258|r for each Draconic Power ability slotted.
Current bonus: |cffffff0|r.
36
Scaled ArmorDragonknight / Draconic Power
Scaled Armor I
Increases your Physical and Spell Resistance by |cffffff825|r.
39
Scaled Armor II
Increases your Physical and Spell Resistance by |cffffff1650|r.