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ESO Skill Lines: Necromancer / Grave Lord

Class
Necromancer
Grave Lord

Color Legend:

  • Tank
  • Healer
  • Support
  • Damage Dealer
  • Health
  • Stamina
  • Magicka
  • Ultimate
  • Status Effect
NameCast TimeTargetRangeRadiusDurationCostLine Rank
Frozen Colossus
Frozen ColossusUltimate AbilitiesNecromancer / Grave Lord
InstantGround28 m8 m3 sec175 ultimate12

Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over **3** seconds, dealing **3096** Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for **12** seconds, increasing their damage taken by **10**%.

Pestilent Colossus
Pestilent Colossus

Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect.
**CRIMINAL ACT**{style=color:#e60000}
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over **3** seconds, dealing **3200**, **3360**, and **3528** Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for **12** seconds, increasing their damage taken by **10**%.

Glacial Colossus
Glacial Colossus

Increases the duration of Major Vulnerability and the final smash stuns all enemies hit.
**CRIMINAL ACT**{style=color:#e60000}
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over **3** seconds, dealing **3098** Frost Damage with each smash. The final smash stuns all enemies hit for **4** seconds. Dealing damage applies Major Vulnerability to any enemy hit for **17** seconds, increasing their damage taken by **10**%.

Flame Skull
Flame SkullActive AbilitiesNecromancer / Grave Lord
InstantEnemy28 m--2700 magicka1

Lob an explosive skull at an enemy, dealing **2090** Flame Damage. Every third cast of this ability deals **50**% increased damage.

Venom Skull
Venom Skull

Converts into a Stamina ability and deals Poison Damage. Casting any Necromancer ability counts towards the third cast.
Lob an explosive skull at an enemy, dealing **2160** Poison Damage. Every third cast of this ability deals **50**% increased damage. While slotted, casting any Necromancer ability while you are in combat will count towards the third cast.

Ricochet Skull
Ricochet Skull

The third cast of the skull will bounce to other nearby enemies.
Lob an explosive skull at an enemy, dealing **2160** Flame Damage. Every third cast of this ability deals **50**% increased damage and will bounce up to **2** times to other nearby enemies.

Sacrificial Bones
Sacrificial BonesActive AbilitiesNecromancer / Grave Lord
InstantSelf28 m-10 sec2700 magicka4

While in combat, summon a skeleton from the ground after **2.5** seconds. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for **10** seconds, increasing your damage done with class abilities and damage over time effects by **15**%. Creates a corpse on death.

Blighted Blastbones
Blighted Blastbones

Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit.
**CRIMINAL ACT**{style=color:#e60000}
Summon a decaying skeleton from the ground after **2.5** seconds. The skeleton runs after the target and explodes when it gets close to them, dealing **3600** Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for **4** seconds, reducing their healing received and damage shield strength by **12**%. Creates a corpse on death.

Grave Lord's Sacrifice
Grave Lord's Sacrifice

Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse.
**CRIMINAL ACT**{style=color:#e60000}
While in combat, summon a skeleton from the ground after **2.5** seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for **20** seconds, increasing your damage done with class abilities and damage over time effects by **15**%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death.

Boneyard
BoneyardActive AbilitiesNecromancer / Grave Lord
InstantGround28 m6 m10 sec2970 magicka20

Desecrate the ground at the target location, dealing **3080** Frost Damage over **10** seconds. Consumes a corpse on cast to deal **30**% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing **2249** Frost Damage to enemies in the area and healing for the damage done.

Unnerving Boneyard
Unnerving Boneyard

Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance.
Desecrate the ground at the target location, dealing **3190** Frost Damage over **10** seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by **5948**. Consumes a corpse on cast to deal **30**% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing **2249** Frost Damage to enemies in the area and healing for the damage done.

Avid Boneyard
Avid Boneyard

You can use your own synergy.
Desecrate the ground at the target location, dealing **3190** Frost Damage over **10** seconds. Consumes a corpse on cast to deal **30**% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing **2249** Frost Damage to enemies in the area and healing for the damage done.

Skeletal Mage
Skeletal MageActive AbilitiesNecromancer / Grave Lord
InstantSelf--20 sec2970 magicka30

Unearth a skeletal mage from the dirt to fight by your side for **20** seconds. The mage attacks the closest enemy every **2** seconds, dealing **462** Shock Damage. Creates a corpse on death.

Skeletal Archer
Skeletal Archer

Converts into a Stamina ability and deals Physical Damage. The archer deals more damage with each attack.
**CRIMINAL ACT**{style=color:#e60000}
Unearth a skeletal archer from the dirt to fight by your side for **20** seconds. The archer attacks the closest enemy every **2** seconds, dealing **463** Physical Damage. Each time the archer deals damage, its next attack will do **15**% more damage than the previous attack. Creates a corpse on death.

Skeletal Arcanist
Skeletal Arcanist

The mage deals damage to all enemies around the initial target.
**CRIMINAL ACT**{style=color:#e60000}
Unearth a skeletal mage from the dirt to fight by your side for **20** seconds. The mage attacks the closest enemy every **2** seconds, dealing **478** Shock Damage to them and all other enemies nearby. Creates a corpse on death.

Shocking Siphon
Shocking SiphonActive AbilitiesNecromancer / Grave Lord
Instant28 m5 m20 sec-42

Violently drain the last spark of life from a corpse, dealing **4590** Shock Damage over **20** seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by **3**%.

Detonating Siphon
Detonating Siphon

Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage.
Violently drain the last spark of life from a corpse, dealing **4620** Disease Damage over **20** seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional **1799** Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by **3**%.

Mystic Siphon
Mystic Siphon

Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse.
Violently drain the last spark of life from a corpse, dealing **4620** Shock Damage over **20** seconds to all enemies around the corpse and between you and the corpse. You also gain **150** Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by **3**%.

Reusable Parts I
Reusable PartsPassive AbilitiesNecromancer / Grave Lord
Reusable Parts I
Reusable Parts I

When your Sacrificial Bones, Skeletal Mage, or Spirit Mender dies, the cost of your next Sacrificial Bones, Skeletal Mage, or Spirit Mender is reduced by **25**%.

8
Reusable Parts II
Reusable Parts II

When your Sacrificial Bones, Skeletal Mage, or Spirit Mender dies, the cost of your next Sacrificial Bones, Skeletal Mage, or Spirit Mender is reduced by **50**%.

18
Death Knell I
Death KnellPassive AbilitiesNecromancer / Grave Lord
Death Knell I
Death Knell I

Increases your Critical Strike Chance against enemies under **25**% Health by **5**% for each Grave Lord ability slotted. Current bonus: **0**%.

14
Death Knell II
Death Knell II

Increases your Critical Strike Chance against enemies under **25**% Health by **10**% for each Grave Lord ability slotted. Current bonus: **0**%.

27
Dismember I
DismemberPassive AbilitiesNecromancer / Grave Lord
Dismember I
Dismember I

While a Grave Lord ability is active, your Spell and Physical Penetration are increased by **750**.

22
Dismember II
Dismember II

While a Grave Lord ability is active, your Spell and Physical Penetration are increased by **1500**.

36
Rapid Rot I
Rapid RotPassive AbilitiesNecromancer / Grave Lord
Rapid Rot I
Rapid Rot I

Increases your damage done with damage over time effects by **5**%.

39
Rapid Rot II
Rapid Rot II

Increases your damage done with damage over time effects by **10**%.

50
Class
Necromancer
Grave Lord