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ESO Skill Lines: Warden / Animal Companions

Class
Warden
Animal Companions

Color Legend:

  • Tank
  • Healer
  • Support
  • Damage Dealer
  • Health
  • Stamina
  • Magicka
  • Ultimate
  • Status Effect
NameCast TimeTargetRangeRadiusDurationCostLine Rank
Feral Guardian
Feral GuardianUltimate AbilitiesWarden / Animal Companions
2.5 secSelf----12

Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing |cffffff0|r Magic Damage, and sometimes swipes all enemies in front of it, dealing |cffffff0|r Magic Damage and stunning them for |cffffff2|r seconds. Once summoned you can activate Guardian's Wrath for |cffffff75|r Ultimate, causing the grizzly to maul an enemy for |cffffff0|r Magic Damage. Deals |cffffff100|r% more damage to enemies below |cffffff25|r% Health.

Eternal Guardian
Eternal Guardian

The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets.
Rouse a grizzly to fight by your side. The grizzly swipes an enemy, dealing |cffffff0|r Magic Damage, and sometimes swipes all enemies in front of it, dealing |cffffff0|r Magic Damage and stunning them for |cffffff2|r seconds. Once summoned you can activate Guardian's Wrath for |cffffff75|r Ultimate, causing the grizzly to maul an enemy for |cffffff0|r Magic Damage. Deals |cffffff150|r% more damage to enemies below |cffffff25|r% Health. The grizzly respawns when killed, once per minute.

Wild Guardian
Wild Guardian

The bear now deals Bleed Damage, and has a quintuple chance of applying the Hemorrhaging status effect.
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing |cffffff0|r Bleed Damage, and sometimes swipes all enemies in front of it, dealing |cffffff0|r Bleed Damage and stunning them for |cffffff2|r seconds. Once summoned you can activate Guardian's Savagery for |cffffff75|r Ultimate, to maul an enemy for |cffffff0|r Bleed Damage. Deals |cffffff100|r% more damage to enemies below |cffffff25|r% Health. The damage has a higher chance to apply the Hemorrhaging status effect.

Dive
DiveActive AbilitiesWarden / Animal Companions
InstantEnemy41 m--2133 magicka1

Command a cliff racer to dive bomb an enemy, dealing |cffffff0|r Magic Damage. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for |cffffff7|r seconds.

Cutting Dive
Cutting Dive

Converts into a Stamina ability and deals Bleed Damage, and applies a damage over time to enemies hit.
Command a cliff racer to dive bomb an enemy, dealing |cffffff0|r Bleed Damage immediately and then causing them to bleed for |cffffff0|r Bleed Damage over |cffffff10|r seconds. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for |cffffff7|r seconds.

Screaming Cliff Racer
Screaming Cliff Racer

Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets.
Command a cliff racer to dive bomb an enemy, dealing |cffffff0|r Magic Damage. If you are more than |cffffff7|r meters away from the target, you set them Off Balance for |cffffff7|r seconds. After dealing damage you increase your Weapon and Spell Damage by |cffffff100|r for |cffffff10|r seconds, which quadruples after damaging Off Balance enemies.

Scorch
ScorchActive AbilitiesWarden / Animal Companions
InstantArea-20 m × 7 m9 sec2133 magicka4

Stir a group of shalk that attack after |cffffff3|r seconds, dealing |cffffff0|r Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for |cffffff6|r seconds and then resurface again, dealing |cffffff0|r Magic Damage to enemies in front of you.

Subterranean Assault
Subterranean Assault

Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage.
Stir a group of shalk that attack after |cffffff3|r seconds, dealing |cffffff0|r Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for |cffffff3|r seconds and then resurface again, dealing |cffffff0|r Poison Damage to enemies in front of you.

Deep Fissure
Deep Fissure

Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance.
Stir a group of shalk that attack after |cffffff3|r seconds, dealing |cffffff0|r Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for |cffffff6|r seconds and then resurface again, dealing |cffffff0|r Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by |cffffff0|r and |cffffff0|r for |cffffff10|r seconds.

Swarm
SwarmActive AbilitiesWarden / Animal Companions
InstantEnemy41 m-20 sec2346 magicka20

Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing |cffffff0|r Magic Damage over |cffffff20|r seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by |cffffff5|r%.

Fetcher Infection
Fetcher Infection

Every second cast deals increased damage.
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing |cffffff0|r Magic Damage over |cffffff20|r seconds. Every second cast of this ability deals |cffffff60|r% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by |cffffff5|r%.

Growing Swarm
Growing Swarm

Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time.
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for |cffffff0|r Bleed Damage over |cffffff20|r seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by |cffffff5|r%. Enemies near the carrier take |cffffff0|r Bleed Damage every |cffffff2|r seconds for the duration. You can only have one Growing Swarm active at a time.

Betty Netch
Betty NetchActive AbilitiesWarden / Animal Companions
InstantSelf--22 sec-30

Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by |cffffff20|r% for |cffffff19|r seconds. Every |cffffff5|r seconds, the netch removes |cffffff1|r negative effect from you.

Blue Betty
Blue Betty

Restores Magicka every second while active.
Call a betty netch to your side, which restores |cffffff3197|r Magicka to you over |cffffff22|r seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by |cffffff20|r%. Every |cffffff5|r seconds, the netch removes |cffffff1|r negative effect from you.

Bull Netch
Bull Netch

Restores Stamina every second while active.
Call a bull netch to your side, which restores |cffffff4416|r Stamina to you over |cffffff22|r seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by |cffffff20|r%. Every |cffffff5|r seconds, the netch removes |cffffff1|r negative effect from you.

Falcon's Swiftness
Falcon's SwiftnessActive AbilitiesWarden / Animal Companions
InstantSelf--6 sec2560 magicka42

Invoke the spirit of agility to gain Major Expedition for |cffffff6|r seconds, increasing your Movement Speed by |cffffff30|r%. Gain immunity to snares and immobilizations for |cffffff4|r seconds.

Deceptive Predator
Deceptive Predator

Passively grants Minor Evasion while slotted.
Invoke the spirit of agility to gain Major Expedition for |cffffff6|r seconds, increasing your Movement Speed by |cffffff30|r%. Gain immunity to snares and immobilizations for |cffffff4|r seconds. While slotted you gain Minor Evasion, reducing damage from area attacks by |cffffff10|r%.

Bird of Prey
Bird of Prey

Passively grants Minor Berserk while slotted.
Invoke the spirit of agility to gain Major Expedition for |cffffff6|r seconds, increasing your Movement Speed by |cffffff30|r%. Gain immunity to snares and immobilizations for |cffffff4|r seconds. While slotted you gain Minor Berserk, increasing your damage done by |cffffff5|r%.

Bond With Nature I
Bond With NaturePassive AbilitiesWarden / Animal Companions
Bond With Nature I
Bond With Nature I

Anytime one of your Animal Companion skills end, you are healed for |cffffff630|r Health.

8
Bond With Nature II
Bond With Nature II

Anytime one of your Animal Companion skills end, you are healed for |cffffff1260|r Health.

18
Savage Beast I
Savage BeastPassive AbilitiesWarden / Animal Companions
Savage Beast I
Savage Beast I

When you cast an Animal Companions ability while you are in combat, you generate |cffffff2|r Ultimate. This effect can occur once every |cffffff8|r seconds.

14
Savage Beast II
Savage Beast II

When you cast an Animal Companions ability while you are in combat, you generate |cffffff4|r Ultimate. This effect can occur once every |cffffff8|r seconds.

27
Flourish I
FlourishPassive AbilitiesWarden / Animal Companions
Flourish I
Flourish I

Increases your Magicka and Stamina recovery by |cffffff6|r% if an Animal Companion ability is slotted.

22
Flourish II
Flourish II

Increases your Magicka and Stamina recovery by |cffffff12|r% if an Animal Companion ability is slotted.

36
Advanced Species I
Advanced SpeciesPassive AbilitiesWarden / Animal Companions
Advanced Species I
Advanced Species I

Increases your Critical Damage by |cffffff2|r% for each Animal Companion ability slotted. Current Bonus: |cffffff0|r%.

39
Advanced Species II
Advanced Species II

Increases your Critical Damage by |cffffff4|r% for each Animal Companion ability slotted. Current Bonus: |cffffff0|r%.

50
Class
Warden
Animal Companions