Swell a healing forest at the target location, instantly healing the most injured friendly target for **2787** Health. The forest continues to heal you and your allies in the area for **927** Health every **1** second for **6** seconds.
Generate Ultimate if the initial heal is used on a low health target. Swell a healing forest at the target location, instantly healing the most injured friendly target for **2880** Health. The forest continues to heal you and your allies in the area for **958** Health every **1** second for **6** seconds.
You generate **20** Ultimate if the initial heal is used on a friendly target under **50**% Health.
The healing over time will continue to heal you and your allies after leaving the area. Swell a healing forest at the target location, instantly healing the most injured friendly target for **2880** Health. The forest continues to heal you and your allies in the area for **958** every **1** second for **6** seconds.
The healing over time will continue to heal you or your allies for **4** seconds after leaving the forest.
Instant
Cone
-
20 m
-
4590 magicka
1
Seed a large area of mushrooms in front of you, healing you and your allies for **2613** Health.
Affected targets have increased Magicka and Stamina Recovery. Seed a large area of mushrooms in front of you, healing you and your allies for **2700** Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by **15**% for **20** seconds.
Converts into a Stamina ability. Allies near you are healed for more. Seed a large area of mushrooms in front of you, healing you and your allies for **2700** Health.
Heals for **15**% more on allies that are within **8** meters of you.
Instant
Ground
28 m
8 m
6 sec
2430 magicka
4
Summon a field of flowers which blooms after **6** seconds, healing you and allies in the area for **3486** Health.
An ally within the field can activate the Harvest synergy, healing for **3372** Health over **5** seconds.
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. Summon a field of flowers which blooms after **6** seconds, healing you and allies in the area for **3485** Health.
While the field grows, you and allies are healed for **410** Health every **1** second.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the Harvest synergy, healing for **3372** Health over **5** seconds.
Enemies in the field receive less healing and have reduced Weapon and Spell Damage. Summon a field of flowers which blooms after **6** seconds, healing you and allies in the area for **3600** Health.
Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by **12**% and their Weapon and Spell Damage by **215**.
An ally within the field can activate the Harvest synergy, healing for **3372** Health over **5** seconds.
Instant
Area
-
28 m × 12 m
10 sec
2700 magicka
20
Grow vines to embrace you or the lowest health ally in front of you for **10** seconds. The vines heal the target for **695** Health each time they take damage. This effect can occur once every **1** second.
Minor Lifesteal is applied to attackers. Grow vines to embrace you or the lowest health ally in front of you for **10** seconds. The vines heal the target for **718** Health each time they take damage. This effect can occur once every **1** second.
The vines apply Minor Lifesteal to enemies that damage the target for **10** seconds, healing you and your allies for **600** Health every **1** second when damaging that enemy.
Heals when effect ends. Grow vines to embrace you or the lowest health ally in front of you for **10** seconds. The vines heal the target for **718** Health each time they take damage. This effect can occur once every **1** second.
When the vines expire, they heal the target for an additional **1742** Health.
Instant
Area
-
28 m
20 sec
1350 magicka
30
Embrace the lotus blessing, causing your Light Attacks to restore **1320** Health and your fully-charged Heavy Attacks to restore **3960** Health to you or a nearby ally for **20** seconds.
While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by **2629**.
Heals two additional targets and increases the healing caused. Embrace the lotus blessing, causing your Light Attacks to restore **1500** Health and your fully-charged Heavy Attacks to restore **4500** Health to you or **2** nearby allies for **20** seconds.
While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by **2629**.
Significantly increases the duration. Embrace the lotus blessing, causing your Light Attacks to restore **1320** Health and your fully-charged Heavy Attacks to restore **3960** Health to you or a nearby ally for **1** minute.
While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by **2629**.
Instant
28 m
-
10 sec
4050 magicka
42
Launch a vine to swing yourself to an ally, healing them for **3480** Health over **10** seconds. You gain **3** Ultimate when this effect completes if you are in combat.
Travels faster, heals instantly, and restores more Ultimate. Launch a vine to swing yourself to an ally, instantly healing them for **2700** Health.
Gain **10** Ultimate when healing an ally under **60%** Health while you are in combat. This effect can occur every **4** seconds.
Heals both you and the ally. Launch a vine to swing yourself to an ally, healing you and them for **3594** Health over **10** seconds. Gain **3** Ultimate when either of these effects complete while you are in combat.
When you heal yourself or an ally under **40**% Health with a Green Balance ability you gain Major Mending, increasing your healing done by **16**% for **2** seconds.
8
When you heal yourself or an ally under **40**% Health with a Green Balance ability you gain Major Mending, increasing your healing done by **16**% for **4** seconds.
18
When you heal an ally with a Green Balance ability, you gain **125** Magicka or **125** Stamina, whichever resource pool is lower. Each effect can occur once every **1** second.
14
When you heal an ally with a Green Balance ability, you gain **250** Magicka or **250** Stamina, whichever resource pool is lower. This effect can occur once every **1** second.
27
Increase your healing done with Green Balance abilities by **1**% for each Green Balance ability slotted.
Current Bonus: **0**%.
22
Increases your healing done with Green Balance abilities by **2**% for each Green Balance ability slotted.
Current Bonus: **0**%.
36
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by **10**% for **10** seconds.
39
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by **10**% for **20** seconds.