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ESO Skill Lines: Guild / Mages Guild

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Mages Guild

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  • Healer
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NameCast TimeTargetRangeRadiusDurationCostLine Rank
Meteor
MeteorUltimate AbilitiesGuild / Mages Guild
InstantEnemy28 m5 m-200 ultimate10

Call a comet down from the constellations to blast an enemy, dealing **4065** Flame Damage to all enemies in the area, knocking them down, and stunning them for **2** seconds. After impact, enemies in the target area take **1161** Flame Damage every **1** second for **11** seconds.

Ice Comet
Ice Comet

Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit.
Call a comet down from the constellations to blast an enemy, dealing **4620** Frost Damage to all enemies in the area, knocking them down, stunning them for **2** seconds, and reducing their Movement Speed by **50**% for **5** seconds. After impact, enemies in the target area take **1319** Frost Damage every **1** second for **11** seconds.

Shooting Star
Shooting Star

You generate Ultimate for each enemy hit by the initial blast.
Call a comet down from the constellations to blast an enemy, dealing **4067** Flame Damage to all enemies in the area, knocking them down, and stunning them for **2** seconds. After impact, enemies in the target area take **1161** Flame Damage every **1** second for **11** seconds. You generate **12** Ultimate for each enemy hit by the initial blast.

Magelight
MagelightActive AbilitiesGuild / Mages Guild
InstantArea-8 m5 sec5130 magicka2

Summon a mote of magelight, revealing stealthed and invisible enemies around you for **5** seconds. Exposed enemies cannot return to stealth or invisibility for **4** seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by **2629**.

Inner Light
Inner Light

Also increases your Max Magicka while slotted.
Summon a mote of magelight, revealing stealthed and invisible enemies around you for **5** seconds. Exposed enemies cannot return to stealth or invisibility for **4** seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by **2629** and your Max Magicka is increased by **5**%.

Radiant Magelight
Radiant Magelight

Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up.
Summon a mote of magelight, revealing stealthed and invisible enemies around you for **5** seconds. Exposed enemies cannot return to stealth or invisibility for **4** seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by **2629**. You also prevent the stun from stealth attacks for you and nearby allies.

Entropy
EntropyActive AbilitiesGuild / Mages Guild
InstantEnemy28 m-20 sec2700 magicka4

Bind an enemy with chaotic magic, dealing **4631** Magic Damage over **20** seconds.

Degeneration
Degeneration

You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up.
Bind an enemy with chaotic magic, dealing **4642** Magic Damage over **20** seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by **20**% for **20** seconds.

Structured Entropy
Structured Entropy

Adds a heal over time when the damage over time is active.
Bind an enemy with chaotic magic, dealing **4642** Magic Damage over **20** seconds, and healing you for **435** every **2** seconds.

Fire Rune
Fire RuneActive AbilitiesGuild / Mages Guild
InstantGround28 m3 m20 sec3240 magicka6

Inscribe a rune of cosmic fire on the earth, which takes **2** seconds to arm and lasts for **20** seconds. When triggered, the rune blasts all enemies in the target area for **2323** Flame Damage.

Volcanic Rune
Volcanic Rune

The rune knocks enemies into the air and stuns them. Reduces the cost as the ability ranks up.
Inscribe a rune of cosmic fire on the earth, which takes **2** seconds to arm and lasts for **20** seconds. When triggered, the rune blasts all enemies in the target area for **2323** Flame Damage, knocks them into the air, and stuns them for **3** seconds.

Scalding Rune
Scalding Rune

The rune also deals additional damage over time.
Inscribe a rune of cosmic fire on the earth, which takes **2** seconds to arm and lasts for **20** seconds. When triggered, the rune blasts all enemies in the target area for **2323** Flame Damage and an additional **2871** Flame Damage over **22** seconds.

Equilibrium
EquilibriumActive AbilitiesGuild / Mages Guild
InstantSelf---6000 health8

Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for **3000** Magicka. The exchange reduces your healing done and damage shield strength by **50**% for **4** seconds.

Spell Symmetry
Spell Symmetry

After the exchange is complete, the cost of your next Magicka ability is reduced.
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for **3000** Magicka. After the exchange is complete, the cost of your next Magicka ability is reduced by **33**% for **5** seconds. The exchange reduces your healing done and damage shield strength by **50**% for **4** seconds.

Balance
Balance

After the exchange is complete, you gain Major Resolve, increasing your Physical and Spell Resistance.
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for **3000** Magicka. After the exchange is complete, you gain Major Resolve for **25** seconds, increasing your Physical and Spell Resistance by **5948**. The exchange reduces your healing done and damage shield strength by **50**% for **4** seconds.

Persuasive Will I
Persuasive WillPassive AbilitiesGuild / Mages Guild
Persuasive Will I
Persuasive Will I

Allows you to Persuade NPCs in conversation.

1
Mage Adept I
Mage AdeptPassive AbilitiesGuild / Mages Guild
Mage Adept I
Mage Adept I

Reduces the Magicka and Health cost of your Mages Guild abilities by **8**%.

3
Mage Adept II
Mage Adept II

Reduces the Magicka and Health cost of your Mages Guild abilities by **15**%.

5
Everlasting Magic I
Everlasting MagicPassive AbilitiesGuild / Mages Guild
Everlasting Magic I
Everlasting Magic I

Increases the duration of your Mages Guild abilities by **10**%.

5
Everlasting Magic II
Everlasting Magic II

Increases the duration of your Mages Guild abilities by **20**%.

7
Magicka Controller I
Magicka ControllerPassive AbilitiesGuild / Mages Guild
Magicka Controller I
Magicka Controller I

Increases your Max Magicka and Magicka Recovery by **1**% for each Mages Guild ability slotted. Current bonus: **0**%.

7
Magicka Controller II
Magicka Controller II

Increases your Max Magicka and Magicka Recovery by **2**% for each Mages Guild ability slotted. Current bonus: **0**%.

9
Might of the Guild I
Might of the GuildPassive AbilitiesGuild / Mages Guild
Might of the Guild I
Might of the Guild I

Casting a Mages Guild ability grants you Empower, increasing the damage of your Heavy Attacks against monsters by **70**% for **5** seconds.

9
Might of the Guild II
Might of the Guild II

Casting a Mages Guild ability grants you Empower, increasing the damage of your Heavy Attacks against monsters by **70**% for **10** seconds.

10
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