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ESO Skill Lines: Guild / Psijic Order

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Psijic Order

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  • Tank
  • Healer
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  • Damage Dealer
  • Health
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NameCast TimeTargetRangeRadiusDurationCostLine Rank
Undo
UndoUltimate AbilitiesGuild / Psijic Order
InstantSelf---165 ultimate10

Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were **4** seconds ago.

Precognition
Precognition

You can cast the ability while crowd controlled and will automatically gain Crowd Control Immunity.
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were **4** seconds ago. You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity.

Temporal Guard
Temporal Guard

While slotted your damage taken is reduced.
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were **4** seconds ago. While slotted you gain Minor Protection, reducing your damage taken by **5**%.

Time Stop
Time StopActive AbilitiesGuild / Psijic Order
InstantGround28 m8 m-7830 magicka2

Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for **3** seconds when the channel completes.

Borrowed Time
Borrowed Time

Negates healing done on enemies that are stunned.
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for **3** seconds when the channel completes. Enemies that are stunned gain **5000** Heal Absorption for **3** seconds, negating the next **5000** points of healing done.

Time Freeze
Time Freeze

Removes the cast time, but it takes longer to stun enemies. Reduces the cost as the ability ranks up.
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over **4** seconds before finally stunning them in place for **3** seconds when the duration completes.

Imbue Weapon
Imbue WeaponActive AbilitiesGuild / Psijic Order
InstantSelf--2 sec2700 stamina3

Infuse your weapon with power, causing your next Light Attack used within **2** seconds to deal an additional **2090** Physical Damage. If the power is not consumed in time, you restore **1620** Stamina.

Elemental Weapon
Elemental Weapon

Converts into a Magicka ability and deals Magic Damage. Applies a random status effect.
Infuse your weapon with power, causing your next Light Attack used within **2** seconds to deal an additional **2160** Magic Damage and apply the Burning, Concussion, or Chill elemental status effect. If the power is not consumed in time, you restore **1620** Magicka.

Crushing Weapon
Crushing Weapon

Applies Major Breach to the enemy, reducing their Physical and Spell Resistance.
Infuse your weapon with power, causing your next Light Attack used within **2** seconds to deal an additional **2160** Physical Damage and applying Major Breach to the target, reducing their Physical and Spell Resistance by **5948** for **5** seconds. If the power is not consumed in time, you restore **1620** Stamina.

Accelerate
AccelerateActive AbilitiesGuild / Psijic Order
InstantSelf---3780 magicka5

Bend time and space around you to gain Major Expedition for **4** seconds and Minor Force for **20** seconds, increasing your Movement Speed by **30**% and Critical Damage by **10**%.

Channeled Acceleration
Channeled Acceleration

Triples the duration, but adds a cast time.
Bend time and space around you to gain Major Expedition for **12** seconds and Minor Force for **1** minute, increasing your Movement Speed by **30**% and Critical Damage by **10**%.

Race Against Time
Race Against Time

Grants immunity to snares and immobilizations for a short duration.
Bend time and space around you to gain Major Expedition for **4** seconds and Minor Force for **20** seconds, increasing your Movement Speed by **30**% and Critical Damage by **10**%. Activating this ability removes all snares and immobilizations from you and grants immunity to them for **4** seconds.

Mend Wounds
Mend WoundsActive AbilitiesGuild / Psijic Order
InstantSelf----6

Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can only be used on allies. Your Light Attacks heal for **941**. Your Heavy Attacks heal for **834** every **1** second, and restore **1155** Magicka to you for successfully healing.

Mend Spirit
Mend Spirit

Increases your ally's Physical and Spell Resistance while you heal them.
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that only can be used on allies. Your Light Attacks heal for **972**. Your Heavy Attacks heal for **863** every **1** second, and restore **1155** Magicka to you for successfully healing. After you heal an ally you grant them Major Resolve, increasing their Physical and Spell Resistance by **5948** for **5** seconds.

Symbiosis
Symbiosis

You heal yourself for a percentage of the healing done to the ally.
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies. Your Light Attacks heal for **972**. Your Heavy Attacks heal for **863** every **1** second, and restore **1155** Magicka to you for successfully healing. You heal yourself for **50**% of the amount of healing done to the ally.

Meditate
MeditateActive AbilitiesGuild / Psijic Order
InstantSelf----8

Focus your body and mind into a meditative state, healing for **1500** Health and restoring **1500** Magicka and Stamina every **1** second. You will remain in a meditative state until you toggle this ability off or are interrupted.

Deep Thoughts
Deep Thoughts

Increases the amount of Magicka and Stamina restored.
Focus your body and mind into a meditative state, healing for **1500** Health and restoring **1900** Magicka and Stamina every **1** second. You will remain in a meditative state until you toggle this ability off or are interrupted.

Introspection
Introspection

Maintaining the channel increases the amount of Health restored.
Focus your body and mind into a meditative state, healing for **1800** Health and restoring **1500** Magicka and Stamina every **1** second. Maintaining the channel increases the Health restored by **10**% every tick, up to a maximum of **50**%. You will remain in a meditative state until you toggle this ability off or are interrupted.

See the Unseen I
See the UnseenPassive AbilitiesGuild / Psijic Order
See the Unseen I
See the Unseen I

The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.

1
Clairvoyance I
ClairvoyancePassive AbilitiesGuild / Psijic Order
Clairvoyance I
Clairvoyance I

Reduces the cost of your Psijic Order abilities by **8**%.

3
Clairvoyance II
Clairvoyance II

Reduces the cost of your Psijic Order abilities by **15**%.

5
Spell Orb I
Spell OrbPassive AbilitiesGuild / Psijic Order
Spell Orb I
Spell Orb I

When you cast a Psijic Order ability while you are in combat, you generate a spell charge for **10** seconds. When you reach **5** spell charges, you launch a spell orb at the closest enemy to you dealing **0** Magic Damage. This effect scales off your highest offensive stats.

4
Spell Orb II
Spell Orb II

When you cast a Psijic Order ability while you are in combat, you generate a spell charge for **10** seconds. When you reach **5** spell charges, you launch a spell orb at the closest enemy to you dealing **0** Magic Damage. This effect scales off your highest offensive stats.

7
Concentrated Barrier I
Concentrated BarrierPassive AbilitiesGuild / Psijic Order
Concentrated Barrier I
Concentrated Barrier I

While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs **2500** damage. This damage shield recharges back to full strength after you spend **10** seconds not Bracing.

6
Concentrated Barrier II
Concentrated Barrier II

While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs **5000** damage. This damage shield recharges back to full strength after you spend **10** seconds not Bracing.

8
Deliberation I
DeliberationPassive AbilitiesGuild / Psijic Order
Deliberation I
Deliberation I

While you are casting or channeling a Psijic Order ability you reduce your damage taken by **30**%.

9
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