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ESO Skill Lines: Weapon / Dual Wield

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Dual Wield

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NameCast TimeTargetRangeRadiusDurationCostLine Rank
Lacerate
LacerateUltimate AbilitiesWeapon / Dual Wield
0.5 secArea-8 m × 8 m8 sec150 ultimate50

Slash enemies in front of you, causing them to bleed for **6960** Bleed Damage over **8** seconds and healing you for **50**% of the damage done. Each tick applies the Hemorrhaging status effect.

Rend
Rend

Increases the duration.
Slash enemies in front of you, causing them to bleed for **12942** Bleed Damage over **16** seconds and healing you for **50**% of the damage done. Each tick applies the Hemorrhaging status effect.

Thrive in Chaos
Thrive in Chaos

Converts into a conal attack. Each enemy hit increases your damage done.
Slash enemies in front of you, causing them to bleed for **6965** Bleed Damage over **8** seconds and healing you for **50**% of the damage done. Each enemy hit increases your damage done by **6**% for **8.6** seconds. This effect can stack up to **6** times. Each tick applies the Hemorrhaging status effect.

Flurry
FlurryActive AbilitiesWeapon / Dual Wield
InstantEnemy7 m--2700 stamina2

Flood an enemy with steel, battering them with four consecutive attacks that each deal **667** Physical Damage.

Rapid Strikes
Rapid Strikes

Reduces the cost and each hit increases the damage of the subsequent hit.
Flood an enemy with steel, battering them with four consecutive attacks that each deal **689** Physical Damage. Each hit increases the damage of the subsequent hit by **5**%.

Bloodthirst
Bloodthirst

Converts into Bleed Damage and heals you for a percentage of the damage caused.
Flood an enemy with steel, battering them with four consecutive attacks that each deal **689** Bleed Damage and heal you for **33**% of the damage caused.

Twin Slashes
Twin SlashesActive AbilitiesWeapon / Dual Wield
InstantEnemy7 m-20 sec2700 stamina4

Slice an enemy with both weapons to cause deep lacerations, dealing **580** Bleed Damage with each weapon and causing them to bleed for an additional **3470** Bleed Damage over **20** seconds.

Rending Slashes
Rending Slashes

Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed.
Slice an enemy with both weapons to cause deep lacerations, dealing **718** Bleed Damage with each weapon and causing them to bleed for an additional **3470** Bleed Damage over **20** seconds. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by **30**% for **4** seconds.

Blood Craze
Blood Craze

Whenever an enemy is damaged from the attack you are healed.
Slice an enemy with both weapons to cause deep lacerations, dealing **580** Bleed Damage with each weapon and causing them to bleed for an additional **3470** Bleed Damage over **20** seconds. You heal for **358** Health anytime this ability deals damage.

Whirlwind
WhirlwindActive AbilitiesWeapon / Dual Wield
InstantArea-6 m-3510 stamina14

Launch yourself into a lethal spin, dealing **1742** Physical Damage to nearby enemies.

Whirling Blades
Whirling Blades

Ability deals more damage the less Health enemies have.
Launch yourself into a lethal spin, dealing **1799** Physical Damage to nearby enemies. Deals up to **100**% more damage to enemies with less than **50**% Health.

Steel Tornado
Steel Tornado

Increases the radius. Reduces cost as ability ranks up.
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals **1742** Physical Damage to nearby enemies.

Blade Cloak
Blade CloakActive AbilitiesWeapon / Dual Wield
InstantArea-5 m20 sec3780 stamina20

Envelop yourself in a protective cloak of razors, gaining Major Evasion for **20** seconds, reducing damage from area attacks by **20**%. Every **2** seconds the shrapnel will pulse, dealing **421** Physical Damage to all enemies within **5** meters.

Quick Cloak
Quick Cloak

Increases duration and grants Major Expedition for a short duration after casting.
Envelop yourself in a protective cloak of razors, gaining Major Evasion for **30** seconds, reducing damage from area attacks by **20**%. Every **2** seconds the shrapnel will pulse, dealing **422** Physical Damage to all enemies within **5** meters. You also gain Major Expedition for **4** seconds, increasing your Movement Speed by **30**%.

Deadly Cloak
Deadly Cloak

Increases the damage done.
Envelop yourself in a protective cloak of razors, gaining Major Evasion for **20** seconds, reducing damage from area attacks by **20**%. Every **2** seconds the shrapnel will pulse, dealing **566** Physical Damage to all enemies within **5** meters.

Hidden Blade
Hidden BladeActive AbilitiesWeapon / Dual Wield
InstantEnemy22 m--3780 stamina38

Fire a secret dagger from your sleeve at an enemy, dealing **1392** Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by **20**% for **20** seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for **3** seconds.

Shrouded Daggers
Shrouded Daggers

Increases the damage, and the dagger now bounces up to a total of three times.
Fire a secret dagger from your sleeve that bounces up to **3** times to nearby enemies, dealing **1799** Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for **3** seconds. You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by **20**% for **20** seconds.

Flying Blade
Flying Blade

Casting the ability again against the same target causes you to jump to them. Extends the duration of Major Brutality and Sorcery.
Fire a secret dagger from your sleeve at an enemy, dealing **1438** Physical Damage and marking them for **5** seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for **3** seconds. Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing **2160** Physical Damage. Casting grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by **20**% for **40** seconds.

Slaughter I
SlaughterPassive AbilitiesWeapon / Dual Wield
Slaughter I
Slaughter I

WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by **10**% against enemies with under **25**% Health.

5
Slaughter II
Slaughter II

WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by **20**% against enemies with under **25**% Health.

30
Dual Wield Expert I
Dual Wield ExpertPassive AbilitiesWeapon / Dual Wield
Dual Wield Expert I
Dual Wield Expert I

WHILE DUAL WIELDING
Increases Weapon and Spell Damage by **3**% of off-hand weapon's damage.

10
Dual Wield Expert II
Dual Wield Expert II

WHILE DUAL WIELDING
Increases Weapon and Spell Damage by **6**% of off-hand weapon's damage.

17
Controlled Fury I
Controlled FuryPassive AbilitiesWeapon / Dual Wield
Controlled Fury I
Controlled Fury I

WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by **7**%.

25
Controlled Fury II
Controlled Fury II

WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by **15**%.

34
Ruffian I
RuffianPassive AbilitiesWeapon / Dual Wield
Ruffian I
Ruffian I

WHILE USING DUAL WIELD ATTACKS
Gives you an **8**% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

28
Ruffian II
Ruffian II

WHILE USING DUAL WIELD ATTACKS
Gives you a **15**% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

46
Twin Blade and Blunt I
Twin Blade and BluntPassive AbilitiesWeapon / Dual Wield
Twin Blade and Blunt I
Twin Blade and Blunt I

WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped: Each axe increases your Critical Damage done by **3**%. Each mace increases your Offensive Penetration by **743**. Each sword increases your Weapon and Spell Damage by **64**. Each dagger increases your Critical Chance rating by **328**.

41
Twin Blade and Blunt II
Twin Blade and Blunt II

WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped: Each axe increases your Critical Damage done by **6**%. Each mace increases your Offensive Penetration by **1487**. Each sword increases your Weapon and Spell Damage by **129**. Each dagger increases your Critical Chance rating by **657**.

50
Weapon
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Dual Wield