Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for |cffffff0|r Health every |cffffff1|r second for |cffffff5|r seconds.
Life Giver
Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for |cffffff0|r Health every |cffffff1|r second for |cffffff5|r seconds.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Light's Champion
Any friendly target healed gains Major Force, increasing Critical Damage dealt. Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for |cffffff0|r Health every |cffffff1|r second for |cffffff5|r seconds.
Any friendly target you heal gains Major Force for |cffffff5|r seconds, increasing their Critical Damage by |cffffff20|r%.
Grand HealingWeapon / Restoration Staff
Instant
Ground
41 m
8 m
10 sec
2773 magicka
2
Summon restoring spirits with your staff, healing you and your allies in the target area for |cffffff0|r Health over |cffffff10|r seconds.
Illustrious Healing
Increases the duration. Summon restoring spirits with your staff, healing you and your allies in the target area for |cffffff0|r Health over |cffffff12|r seconds.
Healing Springs
You gain Magicka Recovery for each target healed. Summon restoring spirits with your staff, healing you and your allies in the target area for |cffffff0|r Health over |cffffff10|r seconds.
Increases your Magicka Recovery by |cffffff12|r for each target affected, stacking up to |cffffff20|r times.
RegenerationWeapon / Restoration Staff
Instant
Area
-
28 m
10 sec
2133 magicka
4
Share your staff's life-giving energy, healing you or a nearby ally for |cffffff0|r Health over |cffffff10|r seconds.
Rapid Regeneration
The healing happens faster over a shorter duration and increases in healing on low Health targets. Share your staff's life-giving energy, healing you or a nearby ally for |cffffff0|r Health over |cffffff5|r seconds.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health.
Radiating Regeneration
Heals two additional targets. Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for |cffffff0|r over |cffffff10|r seconds.
Blessing of ProtectionWeapon / Restoration Staff
Instant
Area
-
20 m × 8 m
10 sec
3839 magicka
14
Slam your staff down to activate its blessings, healing you and your allies in front of you for |cffffff0|r Health.
Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by |cffffff0|r for |cffffff10|r seconds.
Blessing Of Restoration
Increases the size, healing done, and duration. Slam your staff down to activate its blessings, healing you and your allies in front of you for |cffffff0|r Health.
Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by |cffffff0|r for |cffffff20|r seconds.
Combat Prayer
Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. Slam your staff down to activate its blessings, healing you and your allies in front of you for |cffffff0|r Health.
Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by |cffffff5|r% and Physical Resistance and Spell Resistance by |cffffff0|r for |cffffff10|r seconds.
Steadfast WardWeapon / Restoration Staff
Instant
Area
-
28 m
6 sec
3626 magicka
20
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs |cffffff0|r damage.
The shield's strength is increased by up to |cffffff100|r%, depending on the severity of the target's wounds.
Ward Ally
Cast two shields instead of one, with one shield always on yourself. Reduces the cost as the ability ranks up. Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs |cffffff0|r damage.
The shield's strength is increased by up to |cffffff100|r%, depending on the severity of the target's wounds.
Healing Ward
Heals target based on the shield's strength every second it persists. Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs |cffffff0|r damage.
The shield's strength is increased by up to |cffffff100|r%, depending on the severity of the target's wounds.
While the shield persists, the target is healed for |cffffff33|r% of the shield's remaining strength every second.
Force SiphonWeapon / Restoration Staff
Instant
Enemy
41 m
-
24 sec
-
38
Focus your staff's power to apply Minor Lifesteal to an enemy for |cffffff18|r seconds, healing you and your allies for |cffffff600|r Health every |cffffff1|r second when damaging them.
Siphon Spirit
Also applies Minor Magickasteal to the enemy. Focus your staff's power to apply Minor Lifesteal to an enemy for |cffffff24|r seconds, healing you and your allies for |cffffff600|r Health every |cffffff1|r second when damaging them.
Also applies Minor Magickasteal to the enemy for |cffffff24|r seconds, causing you and your allies to restore |cffffff168|r Magicka every |cffffff1|r second when damaging them.
Quick Siphon
Allies who hit the enemy target also gain Minor Expedition. Focus your staff's power to apply Minor Lifesteal to an enemy for |cffffff24|r seconds, healing you and your allies for |cffffff600|r Health every |cffffff1|r second when damaging them.
When you or an ally hits the target, they gain Minor Expedition, which increases their Movement Speed by |cffffff15|r% for |cffffff4|r seconds.
Essence DrainWeapon / Restoration Staff
Essence Drain I
WITH RESTORATION STAFF EQUIPPED You gain Major Mending for |cffffff2|r seconds after completing a fully-charged Heavy Attack, increasing your healing done by |cffffff16|r%.
You also heal yourself or an ally within |cffffff12|r meters of the target for |cffffff25|r% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
5
Essence Drain II
WITH RESTORATION STAFF EQUIPPED You gain Major Mending for |cffffff4|r seconds after completing a fully-charged Heavy Attack, increasing your healing done by |cffffff16|r%.
You also heal yourself or an ally within |cffffff15|r meters of the target for |cffffff50|r% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
34
Restoration ExpertWeapon / Restoration Staff
Restoration Expert I
WITH RESTORATION STAFF EQUIPPED Increases your healing by |cffffff8|r% on allies under |cffffff30|r% Health.
10
Restoration Expert II
WITH RESTORATION STAFF EQUIPPED Increases your healing by |cffffff15|r% on allies under |cffffff30|r% Health.
17
Cycle of LifeWeapon / Restoration Staff
Cycle of Life I
WITH RESTORATION STAFF EQUIPPED Your fully-charged Heavy Attacks restore |cffffff15|r% more Magicka.
25
Cycle of Life II
WITH RESTORATION STAFF EQUIPPED Your fully-charged Heavy Attacks restore |cffffff30|r% more Magicka.
30
AbsorbWeapon / Restoration Staff
Absorb I
WITH RESTORATION STAFF EQUIPPED Restores |cffffff300|r Magicka whenever you block an attack. This effect can occur once every |cffffff.25|r seconds.
28
Absorb II
WITH RESTORATION STAFF EQUIPPED Restores |cffffff600|r Magicka whenever you block an attack. This effect can occur once every |cffffff.25|r seconds.
46
Restoration MasterWeapon / Restoration Staff
Restoration Master I
WITH RESTORATION STAFF EQUIPPED Increases healing with Restoration Staff spells by |cffffff3|r%.
41
Restoration Master II
WITH RESTORATION STAFF EQUIPPED Increases healing with Restoration Staff spells by |cffffff5|r%.