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ESO Skill Lines: World / Soul Magic

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Soul Magic

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  • Tank
  • Healer
  • Support
  • Damage Dealer
  • Health
  • Stamina
  • Magicka
  • Ultimate
  • Status Effect
NameCast TimeTargetRangeRadiusDurationCostLine Rank
Soul Strike
Soul StrikeUltimate AbilitiesWorld / Soul Magic
InstantEnemy28 m-5 sec175 ultimate6

Burn an enemy from the inside with soulfire, dealing **14808** Magic Damage over **5** seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for **3** seconds and may not enter stealth or invisibility.

Soul Assault
Soul Assault

Increases the duration of the channel and number of ticks.
Burn an enemy from the inside with soulfire, dealing **20400** Magic Damage over **6** seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for **3** seconds and may not enter stealth or invisibility.

Shatter Soul
Shatter Soul

Upon completion, deals damage to all enemies near your target.
Burn an enemy from the inside with soulfire, dealing **14814** Magic Damage over **5** seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing **2399** Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for **3** seconds and may not enter stealth or invisibility.

Soul Trap
Soul TrapActive AbilitiesWorld / Soul Magic
InstantEnemy28 m-20 sec2700 magicka1

Lay claim to an enemy's soul, dealing **4631** Magic Damage over **20** seconds. Fills an empty Soul Gem if an affected enemy dies.

Soul Splitting Trap
Soul Splitting Trap

Affects additional enemies near your initial target, but for a shorter duration. Reduces the cost as the ability ranks up.
Lay claim to enemy souls, dealing **2316** Magic Damage to your target and any other nearby enemies over **10** seconds. Fills an empty Soul Gem if an affected enemy dies.

Consuming Trap
Consuming Trap

Also restore Health, Magicka, and Stamina if enemy dies while affected.
Lay claim to an enemy's soul, dealing **4642** Magic Damage over **20** seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for **3200** Health, and restore **2400** Magicka and **2400** Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.

Soul Summons I
Soul SummonsPassive AbilitiesWorld / Soul Magic
Soul Summons I
Soul Summons I

Allows you to revive once every **2** hours without spending a Soul Gem.

2
Soul Summons II
Soul Summons II

Allows you to revive once every **1** hour without spending a Soul Gem.

3
Soul Shatter I
Soul ShatterPassive AbilitiesWorld / Soul Magic
Soul Shatter I
Soul Shatter I

WHEN SOUL ABILITY IS SLOTTED
When your Health drops below **20**% your soul explodes, dealing **0** Magic Damage to enemies within **8** meters of you. This effect can occur once every **2** minutes and scales off your Max Health.

2
Soul Shatter II
Soul Shatter II

WHEN SOUL ABILITY IS SLOTTED
When your Health drops below **20**% your soul explodes, dealing **0** Magic Damage to enemies within **8** meters of you. This effect can occur once every **2** minutes and scales off your Max Health.

4
Soul Lock I
Soul LockPassive AbilitiesWorld / Soul Magic
Soul Lock I
Soul Lock I

Killing an enemy has a **5**% chance of automatically filling an empty Soul Gem.

3
Soul Lock II
Soul Lock II

Killing an enemy has a **10**% chance of automatically filling an empty Soul Gem.

5
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