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ESO Skill Lines: World / Werewolf

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Werewolf

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NameCast TimeTargetRangeRadiusDurationCostLine Rank
Werewolf Transformation
Werewolf TransformationUltimate AbilitiesWorld / Werewolf
1 secSelf--30 sec325 ultimate1

Transform into a beast, fearing nearby enemies for **3** seconds. While Transformed your Max Stamina is increased by **30**%. While slotted, your Stamina Recovery is increased by **15**%.

Pack Leader
Pack Leader

Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side.
**CRIMINAL ACT**{style=color:#e60000}
Transform into a beast, fearing nearby enemies for **3** seconds. While transformed your Max Stamina is increased by **30**%, you take **10**% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by **215**. While slotted, your Stamina Recovery is increased by **15**%.

Werewolf Berserker
Werewolf Berserker

Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you.
**CRIMINAL ACT**{style=color:#e60000}
Transform into a beast, fearing nearby enemies for **3** seconds. While transformed, your Light Attacks apply a bleed for **3716** Bleed Damage over **4** seconds, your Heavy Attacks deal **50**% splash damage, and your Max Stamina is increased by **30**%. While slotted, your Stamina Recovery is increased by **15**%.

Pounce
PounceActive AbilitiesWorld / Werewolf
InstantEnemy22 m--4016 stamina2

Pounce on an enemy with primal fury, dealing **1742** Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next **5** seconds causes you to cast Carnage. Carnage causes the enemy to bleed for **1296** Bleed Damage over **10** seconds and deals up to **450**% more damage to enemies under **100**% Health.

Brutal Pounce
Brutal Pounce

Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy.
**CRIMINAL ACT**{style=color:#e60000}
Pounce on an enemy with primal fury, dealing **1799** Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next **5** seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for **1302** Bleed Damage over **10** seconds, dealing up to **450**% more damage to enemies under **100**% Health. Your Weapon and Spell Damage increases by **100** for each enemy hit, up to **0** times.

Feral Pounce
Feral Pounce

You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability.
**CRIMINAL ACT**{style=color:#e60000}
Pounce on an enemy with primal fury, dealing **1742** Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next **5** seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for **1302** Bleed Damage over **10** seconds and deals up to **450**% more damage to enemies under **100**% Health. Dealing damage with either attack restores **100** Stamina and extends your Werewolf Transformation by.

Hircine's Bounty
Hircine's BountyActive AbilitiesWorld / Werewolf
InstantSelf---5737 magicka4

Invoke the Huntsman's blessing, healing you for **6198** Health. This ability scales off your Max Health. If you are at full Health you instead restore **3000** Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by **20**%.

Hircine's Rage
Hircine's Rage

Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken.
**CRIMINAL ACT**{style=color:#e60000}
Invoke the Huntsman's blessing, healing you for **6197** Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore **3000** Stamina and gain Major Berserk, increasing your damage done by **10**% for **10** seconds, but you also take **5**% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by **20**%.

Hircine's Fortitude
Hircine's Fortitude

Increases the healing done and grants you Minor Endurance and Fortitude after casting.
**CRIMINAL ACT**{style=color:#e60000}
Invoke the Huntsman's blessing, healing you for **8002** Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore **3000** Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by **15**% for **20** seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by **20**%.

Roar
RoarActive AbilitiesWorld / Werewolf
InstantArea-6 m4 sec4303 stamina5

Roar with bloodlust to terrify up to **6** nearby enemies, fearing them for **4** seconds and setting them Off Balance for **7** seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by **2629**.

Ferocious Roar
Ferocious Roar

Increases the speed of your Heavy Attacks after casting.
**CRIMINAL ACT**{style=color:#e60000}
Roar with bloodlust to terrify up to **6** nearby enemies, fearing them for **4** seconds and setting them Off Balance for **7** seconds. Your Heavy Attacks also are **33**% faster for **10** seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by **2629**.

Deafening Roar
Deafening Roar

Applies Major Breach and Minor Maim to enemies, reducing their Resistances and damage done.
**CRIMINAL ACT**{style=color:#e60000}
Roar with bloodlust to terrify up to **6** nearby enemies, fearing them for **4** seconds and setting them Off Balance for **7** seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by **5948** and damage done by **5**% for **10** seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by **2629**.

Piercing Howl
Piercing HowlActive AbilitiesWorld / Werewolf
InstantEnemy10 m--2869 stamina6

Crush an enemy with a deafening howl, dealing **2904** Physical Damage. Enemies who are facing you take **10**% more damage from this attack.

Howl of Despair
Howl of Despair

Grants a synergy to you or allies that grants them Empower and Minor Force.
**CRIMINAL ACT**{style=color:#e60000}
Crush an enemy with a deafening howl, dealing **2999** Physical Damage. Enemies who are facing you take **10**% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for **10** seconds, increasing their damage done with Heavy Attacks against monsters by **70**% and their Critical Damage by **10**%.

Howl of Agony
Howl of Agony

Bonus damage to targets facing you increases, and also works on feared enemies.
**CRIMINAL ACT**{style=color:#e60000}
Crush an enemy with a deafening howl, dealing **2904** Physical Damage. Enemies who are feared or facing you take **25**% more damage from this attack.

Infectious Claws
Infectious ClawsActive AbilitiesWorld / Werewolf
InstantCone-7 m20 sec3442 stamina9

Shred enemies in front of you with your tainted claws, dealing **2178** Disease Damage and an additional **3620** Disease Damage over **20** seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect.

Claws of Anguish
Claws of Anguish

Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect.
**CRIMINAL ACT**{style=color:#e60000}
Shred enemies in front of you with your tainted claws, dealing **2178** Disease Damage and an additional **3620** Disease Damage over **20** seconds. Afflicts enemies with Major Defile for **4** seconds, reducing their healing received and damage shield strength by **12**%. Enemies hit by any part of the ability are afflicted with the Diseased status effect.

Claws of Life
Claws of Life

The damage over time heals you for a portion of the damage caused.
**CRIMINAL ACT**{style=color:#e60000}
Shred enemies in front of you with your tainted claws, dealing **2249** Disease Damage and an additional **3620** Disease Damage over **20** seconds. You are healed for **66**% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect.

Devour I
DevourPassive AbilitiesWorld / Werewolf
Devour I
Devour I

WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Every second you spend devouring a corpse adds **3** seconds to the duration of your Werewolf Transformation and restores **8**% of your Max Health. Each corpse can be devoured for up to **4** seconds.

1
Pursuit I
PursuitPassive AbilitiesWorld / Werewolf
Pursuit I
Pursuit I

WHILE YOU ARE IN WEREWOLF FORM
Increases your Movement Speed by **15**%. Increases the Stamina your Heavy Attacks restore by **25**%.

3
Pursuit II
Pursuit II

WHILE YOU ARE IN WEREWOLF FORM
Increases your Movement Speed by **30**%. Increases the Stamina your Heavy Attacks restore by **50**%.

7
Blood Rage I
Blood RagePassive AbilitiesWorld / Werewolf
Blood Rage I
Blood Rage I

WHILE YOU ARE IN WEREWOLF FORM
When you deal damage, the duration of your Werewolf Transformation is increased by **2** seconds. This effect can occur once every **5** seconds.

4
Blood Rage II
Blood Rage II

WHILE YOU ARE IN WEREWOLF FORM
When you deal damage, the duration of your Werewolf Transformation is increased by **4** seconds. This effect can occur once every **5** seconds.

8
Savage Strength I
Savage StrengthPassive AbilitiesWorld / Werewolf
Savage Strength I
Savage Strength I

WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon and Spell Damage by **9**%. Grants you Major Resolve, increasing your Physical and Spell Resistance by **0**.

6
Savage Strength II
Savage Strength II

WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon and Spell Damage by **18**%. Grants you Major Resolve, increasing your Physical and Spell Resistance by **0**.

9
Bloodmoon I
BloodmoonPassive AbilitiesWorld / Werewolf
Bloodmoon I
Bloodmoon I

Allows you to infect another player with Lycanthropy once every **week** by returning to the Werewolf ritual site. Players already infected with Noxiphilic Sanguivoria cannot be infected with Lycanthropy.

6
Call of the Pack I
Call of the PackPassive AbilitiesWorld / Werewolf
Call of the Pack I
Call of the Pack I

WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by **10**% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of **40**%.

7
Call of the Pack II
Call of the Pack II

WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by **20**% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of **80**%.

10
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